Beacons can be made in the advanced modifier workstation, the compact research terminal can be traded for, but not built afaik. Which is somewhat agravating seeing as trading becomes a lot harder when your comm console burns down.
I do think the oil refinery produces a lot of power while also producing a trade goods only useable to produce more power (atleast what I've discovered so far).
For the trap hole, I just don't play with it. If it made terrain impassable though, it would not really work as a trap anymore as enemy pawns wouldn't trigger it anymore.
I do think the oil refinery produces a lot of power while also producing a trade goods only useable to produce more power (atleast what I've discovered so far).
For the trap hole, I just don't play with it. If it made terrain impassable though, it would not really work as a trap anymore as enemy pawns wouldn't trigger it anymore.