Works like a charm now, thank you
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages1
#1
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.15 - 23/01/2015
January 26, 2015, 10:22:07 PM #2
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.15 - 23/01/2015
January 25, 2015, 04:56:02 PMQuote from: Jaxxa on January 24, 2015, 06:36:23 PMQuote from: Nitote on January 23, 2015, 02:54:01 PM
Here it is.
...
That looks good, can you just check that you have the .dll file in "\Mods\ED-Core\Assemblies". If that is not it unfortunately I am not certain what the problem is.
Aha.. theres no .dll file, only a readme saying "place .dll here"
#3
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.15 - 23/01/2015
January 23, 2015, 02:54:01 PM
Here it is.
Code Select
<activeMods>
<li>Core</li>
<li>ED-Core</li>
<li>ED-AutoLoader</li>
<li>ED-Embrasures</li>
<li>ED-LaserDrill</li>
<li>ED-OmniGel</li>
<li>ED-PersonalShields</li>
<li>ED-Shields</li>
<li>ED-Vehicles</li>
<li>ED-VisibleRadius</li>
<li>ED-Stargate</li>
<li>ED-WirelessPower</li>
<li>ED-DeepStrike</li>
<li>ED-Plants24H</li>
<li>ED-EMRG turret</li>
<li>EdBInterface</li>
<li>EdBModOrder</li>
<li>EdBScenarios</li>
<li>EdBPrepareCarefully</li>
<li>Clutter</li>
<li>MoreHair</li>
<li>Apparello</li>
<li>USCMC</li>
<li>ProjectArmory217</li>
<li>MoreStorage</li>
<li>Mechanical-Defence-2-master</li>
<li>Apothecarius</li>
<li>Canned Food</li>
<li>Crawlies</li>
<li>CyberneticsStorm</li>
<li>FlameThrower</li>
<li>Glassworks</li>
<li>GlitterTech</li>
<li>Industrialisation</li>
<li>JaffaKree</li>
<li>Norbals</li>
<li>LandMines</li>
<li>Liandri Corp</li>
<li>M&Co. Common</li>
<li>M&Co. MMS</li>
<li>MAI</li>
<li>Miscellaneous_186</li>
<li>MedicineKitCrafting 1.1</li>
<li>RTFTJ</li>
<li>NonLethals</li>
<li>SurgeryExtendedAndBionics</li>
<li>Turret Collection</li>
<li>Weapon Crafting 1.1</li>
</activeMods>
#4
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.14 - 17/01/2015
January 22, 2015, 11:59:10 AM
Sadly rearanging the mods did not help, might be that i have to many mods active, such a shame, it would of added some "end game" activity.
#5
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.14 - 17/01/2015
January 19, 2015, 10:11:20 AM
Thank you, I'll give it a go.
#6
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.14 - 17/01/2015
January 18, 2015, 01:16:29 PMQuote from: Jaxxa on January 17, 2015, 06:08:34 AM
Just uploaded a new version:
This will most probably break already constructed Stargates and Mortars, I THINK it should be save compatible if you deconstruct those building first, but as always keep a backup.QuoteQuote from: Nitote on January 16, 2015, 10:58:46 PM
When i use this mod, when building things like the stargate and shields, at the point of finnish building, it just disapears, like it wasnt built.
Sorry you are having trouble. This is usually a problem with the instalation, modules not being installed or not in the correct load order. Could you please read through the FAQ https://github.com/jaxxa/RimWorld-Enhanced-Defence/wiki/FAQ-Problems and let me know of that does or does not fix your problem.
Is that list on the right on Github the correct load order, if not, could you list the correct order, in which you got it to work?
#7
Outdated / Re: [MOD] (Alpha 8) Alien Weapons Mod by Toasty
January 16, 2015, 11:01:02 PM
The bow and Rifle reminds me of Anarchy Online Alien weapons
#8
Outdated / Re: [MOD] (Alpha 8) Enhanced Defence: Phoenix Edition - 0.13 - 03/01/2015 - Stargate
January 16, 2015, 10:58:46 PM
When i use this mod, when building things like the stargate and shields, at the point of finnish building, it just disapears, like it wasnt built.
Pages1