Quote from: Mathenaut on March 21, 2015, 09:56:00 PMThat's very nice although I fail to see the significance here?!?
Can get the less incident trolling mod if the flares and battery blowing are a bit much in your games.
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#1
General Discussion / Re: Updated hydrponics setup
March 22, 2015, 03:36:46 AM #2
Outdated / Re: [MOD PACK] (Alpha 8) Epyk Pack 1.18y[Alpha 9 update soon!]
March 21, 2015, 06:02:25 PM
It's too bad. I've been delaying my next Let's Play, waiting for this update.
#3
General Discussion / Re: Updated hydrponics setup
March 21, 2015, 11:31:53 AM
Alright so standard 16 is still the way to go.
#4
General Discussion / Re: Updated hydrponics setup
March 21, 2015, 07:07:07 AM
Alright then substitute it for another slow growing crop.
#5
General Discussion / Re: Updated hydrponics setup
March 21, 2015, 05:21:53 AM
So I suppose it depends on the crop if you go with one or the other.
If the crop grows quickly (like potatoes), the 16 basin would be preferred while if the crop grows slowly (like devilstrand), the 24 basin would be preferred.
If the crop grows quickly (like potatoes), the 16 basin would be preferred while if the crop grows slowly (like devilstrand), the 24 basin would be preferred.
#6
General Discussion / Re: Updated hydrponics setup
March 21, 2015, 04:32:53 AM
Don't they need a place to stand in order to sow?
#7
General Discussion / Updated hydrponics setup
March 21, 2015, 04:24:14 AM
Is there an updated hydroponics setup now that pawns can walk through things?
#8
Outdated / Re: [MOD PACK] (Alpha 8) Epyk Pack 1.18y[More balance!]
March 08, 2015, 05:46:23 AM
Good to get you back Epyk.
I suppose you will announce it here when it's live?
I suppose you will announce it here when it's live?
#9
Outdated / Re: [MOD PACK] (Alpha 8) Epyk Pack 1.18y[More balance!]
March 05, 2015, 03:07:51 PM
Yeah me too. Hopefully in the weekend or early next week :-)
#10
Outdated / Re: [MOD PACK] (Alpha 8) Epyk Pack 1.18y[More balance!]
February 26, 2015, 03:26:06 AM
When is the Epyk Pack expected to be ready for Alpha 9?
#11
Support / Re: (solved) Forum ID
February 26, 2015, 03:15:00 AM
Thank you ItchyFlea
All is good now :-)
All is good now :-)
#12
Video / Re: It's time for an Extreme Let's Play
January 23, 2015, 02:25:25 AM
Episode 2 is up and the bugs have gone away :-)
#13
Video / It's time for an Extreme Let's Play
January 22, 2015, 02:12:19 AM
Hi guys
It's time to play on the Extreme level.
I have added the Epyk Mod as well.
Here is the playlist: Rimworld Extreme
The Mod order was screwed up in the beginning, but I got it working properly by Episode 2.
It's time to play on the Extreme level.
I have added the Epyk Mod as well.
Here is the playlist: Rimworld Extreme
The Mod order was screwed up in the beginning, but I got it working properly by Episode 2.
#15
Video / Re: ParadogsGamer Let's Play Rimworld [Alpha 8] Challenge Level (Too easy?)
January 20, 2015, 02:44:19 PM
I will start up a Extreme Challenge game tomorrow.
I've run a few tests and it's extremely difficult ;-)
I've run a few tests and it's extremely difficult ;-)
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