
"on solid ground"
As my old post went outdated, I'll put it up again in releases, fully updated and all

It's been awhile but now my mods are updated to the latest version [A15]
Now I'm getting back on track to start working again on some ideas I had when I started with this stuff. Maybe some greenhouse stuff or whatever I can think of with the new things that have been added to the game.
CHEERS!
A15 Terra Firma Mod Pack
This pack is composed of 4 mods I've been working on for the last few days,
but I'll just start with adding the link to the package before I elaborate.
Get it here:
ALPHA 15

The package contains the following mods:
-A15 Nappa v1
-A15 Rack em Stack em v1
-A15 Bag em and tag em v1
-A15 TF Weaponry and Security v1
Pictures say more than a thousand words they say so I'll start with those:

A15 Nappa v1
Adds:
- Nappa-leather, a more generic type of leather made from different types of leather.
- A Nappa crafting table, so you can craft it
- 3 apparel recipes for the tailoring bench to use this new leather (or any other textile)
- 3 recipes for the smelter to create metals that have actual armoring properties
- 2 recipes in which you could utilize these metals (and a bit of nappa)
- Added bonus: I also added a more economic comms-station so it actually fits in a room! (As opposed to fitting a room around them...)
If you only want this, download it from here:
ALPHA 15


A15 Rack em and Stack em
Adds:
- 7 Storage racks ranging from single (1x1) to double large (4x2)
- A ceiling light, so you can light up that dark/dampy storage room
- Added bonus: The racks support roofs, so you can build a warehouse the size of New York if you want to. Or if you need to.
- Added a freezer unit that turns a storage room into a freezer at -5 degrees celsius without the need foor exhaust vents
If you only want this, download it from here:
ALPHA 15


A15 Bag em and Tag em v1
Adds:
- A recipe to create bodybags at the tailor bench (Nappa-leather dependant)
- A morgue slab where you can put corpses in bodybags, so they don't affect colonists mood.
- 7 Bodybag storage containers, ranging from single (1x1) to double large (4x2). They also support roofs The bodybags stack up to 5 per tile.
- Added bonus: No need to strip corpses before bagging them, as this is done during the bagging process.
To add:
- Make the bodybag show whose inside of it.
- New ways of disposing of the bagged corpses (butchering, organ harvesting, mass graves)
If you only want this, download it from here:
ALPHA 15 NAPPA dependant version

ALPHA 15 LEATHER dependant version


A15 TF Weaponry and Security v1
Adds:
- Makes mechanoid's drop their weapons
- 5 new turrets (4 which utilize the mechanoid weaponr and one that uses a flamer)
- 3 new weapons: A flamer, an Anti-Materiel rifle (craftable, needs resource from Nappa mod) and a high explosive variant (also craftable)
- Craftable and stuffified vanilla power armor.
- Fire Ant power armor that is extremely heat resistant and should be almost fire-proof
- Added a craftable Area Denial Weapon that can turn a room into a "flash" freezer (-270 degrees celsius). Useless outdoors though...
To add:
- More weaponry, armors, turrets and so on
If you only want this, download it from here:
ALPHA 15

Author/Mod Team
Saularian
Thanks to
Probably a lot of people on this forum who show me the right direction to get things working

License
Anyone who wants, can take my mods apart and use it in any way they want. But if you put it in a modpack, please do credit me.
How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
- ENJOY!