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Messages - JoeJackT

#1
General Discussion / Re: Why did you back Rimworld?
October 14, 2013, 04:46:18 AM
Quote from: Semmy on October 13, 2013, 02:51:43 AM
well he mumbled something about
dune
dwarf fortress
warhammer 40K
firefly
and i cant remember the rest. TBH that was enough

this + mod support + sims city type environment + colony break down drama + possible space station 13 like mayhem + MOD SUPPORT = possible all this + mechs. = ???? =

#2
Ideas / Re: The Module Poll, Which do you want most?
October 14, 2013, 04:40:53 AM
Quote from: GC13 on October 13, 2013, 11:53:21 PM
Quote from: Conti027 on October 13, 2013, 11:23:34 PMAs an Arma fan I will say the core of Arma is extremely empty because they leave so much up to modders and I don't agree with that. This isn't a Arma site so I digress.
It deserves to be said. The goal isn't to be like Bethesda and leave it up to your customers to make your game fun: the goal is to make a fun game that (maybe) can then be modded for a different experience if people wish.

Have you seen the average nexus site? If Bethesda didn't offer mod support from the beginning, their game -- no matter how much they improved it -- would have fallen short and been lost to obscurity. To this day people release mods for the oldest games on earth.

Now, it's nice that you have a goal for this game, thankfully the developers are listening to all of us and not just one of us.

Features added by "great" mods, they usually go above and beyond what even the most feature intensive developer feels they've accomplished. They aren't about thinking in the box, they're about thinking outside of the box. They often times create unique game play experiences as well. The developer doesn't have time for that, they never do, they can't. There are too many factors for someone with personal taste. Offering mod support only increases sales and longevity of products.