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Messages - Artblya

#1
Quote from: Sola on May 29, 2017, 09:06:19 PM



Sorry for an off-topic, but I always thought one should not place coolers the way you did, as its exhaust port generates a lot of heat. The only reason I can think of to do so is putting a vent to warm up indoors in future. Was I terribly wrong all that time?
#2
General Discussion / Re: Several orbital trade beacons
February 05, 2015, 08:12:18 AM
Quote from: Dave-In-Texas on February 05, 2015, 07:57:59 AM
If it works Tynan will just make the raiders hate trade beacons :)
edit: which, when you think about it - they probably should already attack them as exposed and important infrastructure.

Then if I have some open areas (not natural rock walls) that I want raiders to avoid while attacking, I can probably use beacons to attract them to the entrance I need where they can finally find their death )

Quote from: Boboid on February 05, 2015, 08:02:50 AM
Also I think you'd spend a lot more steel on trade beacons than you would on say.. a few mortars of you own :P
So far I haven’t found any particular help from mortars, but I see your point )
#3
General Discussion / Re: Call for public testers!
February 04, 2015, 09:41:53 AM
Quote from: Tynan on February 03, 2015, 11:56:08 PM
Quote from: memoryleaked on February 03, 2015, 11:49:53 PM
Is already owning the game a requirement to applying?

Yes, you have to already own the game.

Sorry for posting this in the wrong thread, Tynan, but probably you should consider some discount for the countries with freaking sudden usd/national currency drop they experienced lately. Usually I do not mind supporting the devs of the games I find interesting by purchasing their products, but 80% national currency drop within last few months made me change my mind.
#4
General Discussion / Re: Call for public testers!
February 04, 2015, 07:11:09 AM
Quote from: Humort on February 04, 2015, 01:15:11 AM
К сожалению, языками не владею, но очень надеюсь на то, что переводчики смогут перевести мои отчёты.

I can help this guy with translation though )
#5
General Discussion / Re: Several orbital trade beacons
February 04, 2015, 06:53:44 AM
Quote from: Shinzy on February 04, 2015, 06:51:31 AM
uhuuuh! yes you caaaaan!


Thank you for such a prompt attention )
#6
General Discussion / Several orbital trade beacons
February 04, 2015, 06:46:55 AM
Hello, guys,

As most of us I sometimes want to keep my stuff organized, at least in Rimworld.
So can I build several orbital trade beacons in order to keep flexible distribution system within my colony? And if so, will all of them function as a whole?

Thank you