Quote from: Florius on April 25, 2016, 12:55:26 PMI am aware of the updated version, I have both downloaded it and I am using it, however it is not fully compatible with A13, and the OP is still tagged [A11b]. Due to the bugs described in the updated version, I would very much like a proper A13 version, without the bugs.
If you post something, at least read a few posts back please.
Previous page, or 2 there is an updated version.
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#1
Outdated / Re: [A11b] Pawn State Icons (v04c) 22.07.2015
April 25, 2016, 01:05:33 PM #2
Outdated / Re: [A11b] Pawn State Icons (v04c) 22.07.2015
April 25, 2016, 04:32:16 AM
Is the author working on a fully compatible A13 version?
#3
Support / Re: A13 Works on Linux not on Win10
April 15, 2016, 07:31:09 AMQuote from: milon on April 15, 2016, 07:04:48 AMAsus/Haswell i7-4770K@3,50Ghz
Interesting. Mind sharing your hardware specs?
16Gb Ram
GeForce GTX 780
Thats the specs of the Win10 box
#4
Support / A13 Works on Linux not on Win10
April 15, 2016, 06:06:02 AM
Downloaded A13 for my main PC, and it worked like a charm. At a later stage I wanted to test the Windows version and it just loads to a black screen with an active Rimworld mouse pointer. After reading trough a plethora of posts about the problem while trying:
- Redownload
- Move game folder
- Delete config
- Changing screen resolution
- Deleting registry entries
- Loading clean
- Loading with mods
- Checking that no antivirus tampers with the files
etc etc etc..
Was about to give up, when I found a previous download of A11 on my NAS, extracted the zip and it fired right up on Windows10. This lead me to believe that the problem is A13 and not Windows10. Do anyone have similar experiences or inputs?
[attachment deleted by admin - too old]
- Redownload
- Move game folder
- Delete config
- Changing screen resolution
- Deleting registry entries
- Loading clean
- Loading with mods
- Checking that no antivirus tampers with the files
etc etc etc..
Was about to give up, when I found a previous download of A11 on my NAS, extracted the zip and it fired right up on Windows10. This lead me to believe that the problem is A13 and not Windows10. Do anyone have similar experiences or inputs?
[attachment deleted by admin - too old]
#5
Releases / Re: [A13] Expanded Prosthetics and Organ Engineering 1.62 (11.4.2016)
April 13, 2016, 06:21:14 AM
Personally love the mod, only downside is that I think there is too many variants of the same parts.
#6
Releases / Re: [A12] EdB Prepare Carefully v1.10.1 (22 Aug 2015) - Update on Alpha 13 Progress
April 11, 2016, 09:27:16 AMQuote from: Canute on April 11, 2016, 08:45:55 AMCheck the original post, the author posted a beta of the A13 version.
Just a question, where did you got a A13 version of this mod ?
It is currently just for A12.
#7
Releases / Re: [A12] EdB Prepare Carefully v1.10.1 (22 Aug 2015) - Update on Alpha 13 Progress
April 11, 2016, 06:28:46 AM
(Linux version)
Mine is crashing at map selection, before the prepare carefully button is even displayed. I restarted the client after creating a new map for A13.
Log shows:
Could not load reference to Verse.ThingDef named Gun_Junker
Exception loading world from AlaraphIX.rww:
System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
[Edit]: Rebuilt the map once more and now I'm getting the prepare carfully button missing instead.
Mine is crashing at map selection, before the prepare carefully button is even displayed. I restarted the client after creating a new map for A13.
Log shows:
Could not load reference to Verse.ThingDef named Gun_Junker
Exception loading world from AlaraphIX.rww:
System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.InvalidOperationException: SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
[Edit]: Rebuilt the map once more and now I'm getting the prepare carfully button missing instead.
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