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Messages - darkwing88

#1
Any mod to disable mechanoids? I like challenge but they just feel unbalanced p/not fun on randy random. This is only storyteller i like to play. Mech kills game for me :( got no time to restart 10 times and get wiped 6 hours into eqch playthrough even before i start doing anything substantial.
#2
Quote from: Tynan on November 08, 2014, 01:35:42 AM
Quote from: christhekiller on November 08, 2014, 01:19:03 AM
I dunno. If colonies get big it might start getting to be a pain-in-the-arse if it's not automatic

I don't know either. So we'll test it and find out!

One thing I've learned as a game designer is that there's often no value in guessing when you really need to just try it out.

Tynan wouldnt it be best to have one menu (something like radial from rpg games) that could automate or un-automate certain ai task or just plainly speaking allow player to give them one time order? for ex command to equip warm clothes?
#3
General Discussion / Re: Call for Alpha 4 testers
May 30, 2014, 10:18:45 AM
1. Win7 64bit
2. 5 years of indie game developer experience. Was responsible 1.5 year for inherited project that had 40k lines of spaghetti code (i wanted to kill person that was working on it before me) and had to fix bugs for client while actively deploying new features. Other than that made around 20 small html5 games and around 10 flash smaller titles.

Im not promising anything but I would like to try testing for you Tynan.
#4
General Discussion / Re: Alpha 3 release date?
March 30, 2014, 06:41:49 AM
Im really looking forward to alpha3.

Rimworld is quite amazing and each time there are new features I want to play once again for few hours :) More npc interaction and raider types will make for such fun gameplay I literally am checking forums/changelog every day for last 3 weeks ;)