Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Vayeate

#1
Outdated / Re: [A17] cuproPanda's Mods (07 Aug 17)
August 07, 2017, 06:00:03 PM
Just tried the update and everything seems to be working again. Thanks for the quick fix, Cupro!
#2
Outdated / Re: [A17] cuproPanda's Mods (07 Aug 17)
August 07, 2017, 03:37:34 PM
I cant load any saves after the latest AJO update on steam. Since its the only mod thats been updated since I last saved, the problem should be in there.
I attached the error log.
Maybe its something with making the spectago tea into a drug?

Update:
unsubscribing from the steam version and installing the previous version of AJO  manually wont fix the problem
A temporary workaround is replacing the files from the latest update manually with the ones from the previous version.
I dragged and dropped all the files into the folder and this lets me load the save again. The mod# for AJO is 936486725 if you need to find the right folder.


[attachment deleted by admin: too old]
#3
Personally, I feel the weapons aren't at all underpowered, but require tactical thinking beyond 'point at enemy, enemy dies'

- The optic weapons can hurt enemies even when they're in cover due to their AoE damage
- The shard weapons fire a huge amount of rounds, causing lots of wounds, which leads to more bleeding and higher risk of infected wounds
- The Greydale weapons are meant to balance out against the vanilla weapons, not be more powerful than them
- The Jotun are the damage dealers. Anyone getting in front of a siege shotgun will die in 1 or 2 hits, which is plenty powerful for me

The special attributes of the first two types also make the guns more fun in the hands of enemies, since the optic weapons will damage my pawns even when they're in cover, I can't just have them shoot it out, but I have to be more aggressive, while the shard weapons are the opposite, since charging in will lead to a lot of wounds, some of which might cause an instakill.

In short, less brute force and more tactical flexibility. If you prefer brute force, just stick to the Jotun weapons.