Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - vendox

#1
Will a hunter carry a carcass back even though he won't haul?  I assume it's similar to how a guy who won't haul will still get materials and bring them to the work site.  If so, early game I still get rid of that guy or sell him to a trader.  Mid-Late game hes my new dedicated hunter.  Even if he doesn't bring carcasses back I would still use him late game to fight.   
#2
General Discussion / Re: Most useless workshops ?
March 06, 2015, 02:33:44 AM
I disagree with all the smelter hate.  In my current game, attacks are so big that I always lose at least 2-3 turrets every way.  At some point I had 3 full stockpiles of slag and was running out of steel.  Smelter solved both problems.  Although it took A LOOOONG time for it to really be useful.
#3
General Discussion / Re: Shells?
February 27, 2015, 03:55:18 AM
Thanks for all the replies guys!  I swear I looked at the machining table but must have overlooked it.  I'll also check out the traders.  Thanks again!
#4
General Discussion / Shells?
February 26, 2015, 01:28:38 PM
I keep losing games to sieges.  I am able to research and build mortars in time, but then have no shells to fire them.  Frontal charges against the attackers always results in massive losses and trying to wait them out, again results in utter failure.  I always feel like I'm doing great, then a siege comes.  Any advice?