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Messages - ROD

#1
Mods / [mod request] The Martian
August 17, 2020, 08:45:47 AM
Is there any mod(way) to make the scenario WITHOUT any encounter, any people, any faction, any contact with any living being ?

Thank you.
Mark Watney
#2
Greetings.
Can anyone make a mod where you can see the factions points in the world view, over or beside the faction icon? Since we are in the topic, could it be possible to put it also in any menu where you bring the factions up, like sending gifts via drop pods?

Thank you all.
#3
Outdated / Re: (A16) Tranq Turrets (updated 1/9/17)
February 02, 2017, 03:31:06 AM
i just downloaded. i'm going to test its effects now. could you put it in the workshop ? thank you a lot. very helpful.
#4
Mods / Re: [A16] techtree, many mods, other stuff..
January 12, 2017, 03:26:20 PM
That is a great work.

Quill18 gave an idea: Tabs for Mods tech.

I have another one: Tabs for tier tech. For instance, Vital Monitor would show in a 4th tier tab because it requires 3 previous researches  (if I'm not mistaken ) with that in mind the organization would be just a grid not lines connecting all requirements. On the left side, in the description, the red requirements would be links for the specific tab.
Hope this idea can grow and we have a better Research tree. :)
#5
Bugs / Game crashes on saving after abandoning colony
January 06, 2017, 06:55:56 PM
I had to change options to create a new colony in order to merge two different caravans. After that, I abandoned the settlement. A few moments later the auto-save crashed. I changed the option back to one colony. When I tried to save myself it also crashed. I got an event (man hunter pack) and the wargs were just a black square. Then the game closed itself.

[attachment deleted by admin due to age]
#6
Support / Re: Black screen? Or, game won't run?
April 11, 2016, 03:53:09 AM
Quote from: ROD on April 11, 2016, 03:20:33 AM
I think we have a bad compiled file. It doesn't run although it appears in the Task manager.
Alpha 13 - Win 10
Reg cleaned - Local cleaned - No Anti Virus running

Just got the solution  :o
My AVG was running the first time that I tried to play and it has sent the EXE to the vault. Even after I had a clean start with it not running, the game didn't work.

It was not a bad compiled file. It was a bad user  ;D

CHECK IF THE FILE IS IN YOUR ANTI-VIRUS ALREADY.
give it the right to run.
Good gamming :)
#7
Support / Re: Black screen? Or, game won't run?
April 11, 2016, 03:20:33 AM
I think we have a bad compiled file. It doesn't run although it appears in the Task manager.
Alpha 13 - Win 10
Reg cleaned - Local cleaned - No Anti Virus running
#8
Outdated / Re: [A12] Mod List (Last Updated: 9/22/2015)
September 24, 2015, 08:29:37 AM
Amazing achievement !!! Very nice format. Simple to use, simple to follow.

Thanks a lot for the hard work !

UP ! ! !
#9
That's the one :D

"In case of emergency, please follow the lights on the corridor" :D :D :D

Thank you !
#10
Pretty cool. How about the Beauty ? Could you do a strip 1x0.1 ? So it would be like a airplane stripe ?  :)
Thank you for the mod, I'm going to use it now. I never liked the vanilla lamp anyways :P 
#11
Hi.

I posted something about this code in one topic. In my point of view, ANY turret is part of a turrret count. It's just like if the manned turret was a mortar. It counts and you still have toi manned it.

Cheers :)
#12
Support / Rimworld file Size (checksum) - Windows
July 05, 2015, 03:11:28 PM
I got a problem before so, here is the size from the download and the size after extracting it. (

.zip - 59.9 MB (62,838,762 bytes)

RimWorld857Win folder - 110 MB (115,563,049 bytes) / 120 MB (126,091,264 bytes) / 3,805 Files, 988 Folders / July ‎04, ‎2015, ‏‎1:45:56 AM
#13
Quote from: falcongrey on June 28, 2015, 02:11:20 AM
I haven't tried this mod with v11 yet. Has anyone tried it to find success or issues?

Just did. The game didn't even started after selected the mod.
#14
General Discussion / Re: The Ice Shelf Challenge
June 24, 2015, 10:42:46 AM
Quote from: Axelios on June 24, 2015, 04:27:34 AM
I think it's just that the ice is assumed to be too damn thick to really melt. Like 1000m+

That would make sense if we didn't have any soil around it, but there's a steam, ice and soil siede by side ???
#15
General Discussion / Re: The Ice Shelf Challenge
June 24, 2015, 04:11:04 AM
Does anyone noticed that even with temperatures above 20+ Celsius the Ice doesn't melt !?

Is that a known bug ?  :-\