Quote from: UsF on September 18, 2013, 03:30:43 AM
- Apathy (one or more person requires less things to satisfy needs, but works slower / could also be done slowly if your fort is doing poorly socially and economically)
- Depression
First off you would need some sort of morale system. Each colonist has a different maximum morale that they can obtain and a different threshold at which the following effects kick in.
In addition a tether system would be really useful. Imaginary tether between two or more colonists. They basically move around together and share tasks/experiences.
Events:
Depression (reluctance to get involved in tasks, reducing moral of other colonists). Triggered by a death or major event, or even lack of good food or entertainment. More prone so some people than others. Spreads quite slowly but among st everyone. You could even go a little further and make it the result of a full moon (of which there might be multiple) happening set period with only certain individuals susceptible.
Leading to;
Melancholy (inability/unwillingness to do any tasks). Triggered once morale drops below colonists specific threshold. Impossible to get out of on your own. Tether another colonist to this person to essentially baby-sit them back to normality (both partake in tasks). However, tethered individual will lose morale while tethered to the depressed person and risks falling into it themselves.