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Messages - Stinkycat752

#1
Releases / Re: [1.0] Ammo Tweaks for CE
January 21, 2019, 02:44:58 PM
FMJ, is just, basic, ball ammunition
most modern ammunition as far as I'm aware is FMJ; in the case of handguns, JHP hollow point functions worse in a penetration standpoint because that's its function, to not over penetrate, not because it isnt coated in a metal jacket

https://en.wikipedia.org/wiki/Hollow-point_bullet


and a tendency to over penetrate a unarmored target, doesn't necessarily mean it has better penetration
https://youtu.be/ygaSMeTh-f0?t=1m45s
https://youtu.be/Z5rxq7ZXVws?t=8m45s

basically what I believe is if you think .45 colt is going to go through so much as a frying pan stapled to the forehead of a tribal you're probably wrong no matter the ammunition without some luck or several follow up shots; AP ammo or not its not practical, think smaller, 9mm or rifle caliber for penetration, like the rest of the world did

I guess take me speechin with some salt, Im not even close to an expert with this stuff; dont know much about powders and grains and whatnow
#2
NIA, how DARE you use out of date drawings!
Quickly, take these 3 I managed to do before you ruin my non-existent reputation.


Also you can shoot me messages and things if ye be needing more, I got loads of junk I'll never use or likely see used

[attachment deleted by admin due to age]
#3
Here gonna be some things that I make and draw up when I'm bored



Arma 3



Doing the coding jazz right now, might draw some helmets and armors up too

Gonna release separate versions of the guns too:
one purely for cosmetics

another with Variations on damage on the damage, accuracy, range, and firerate of weapons

----->  PewPewLinkGoHere <-----




I dunno, Natural Selection 2?

I haven't done this yet so here's a Canana




Some Vietnam things



Could be getting used elsewhere already so this might just be here for showzies.
don't ask why I put an Assault rifle section here and not in the first one, I dunno man





Silly Hats


I lied about the silly hats
for now





Gimme some requests for things and I might dood them too and stuff.

#4
Quote from: Razzoriel on April 13, 2017, 05:43:36 PM
Quote from: Shinzy on April 13, 2017, 03:03:15 PM
Quote from: Razzoriel on April 13, 2017, 02:50:58 PM
No that's how he burned out in the first place! Run wild stinky, you're free! I love you foreveeeerr
Seriously, you guys have the mental stability of a mental patient visiting Disneyworld for the first time after a repressed willing to do it for his first three dozen years.


nou

But, yeah, if you want some stuff drawn up I could probably make time in my busy schedule
#5
Mods / Shinzyyy!
April 13, 2017, 11:54:02 AM
I sort've abandoned youuu

not even sort've, I did
:-\
I got bored of drawing things, and modding, and Rimworld
And slave labor
and apparently talking whatsoever
Like, sorry
I'm bad
#6
Mods / Some random drawings that no-one asked for
April 13, 2017, 03:23:45 AM
TITLE
Let me tell you a story; it's a wonderful story, great story, best story you ever heard.

One day, while a certain cat was sitting around stinking up the place, he got bored and asked a friend,
'Which of these games should I play?'
"Why not both?" He said.
AND THEN, AT THAT VERY MOMENT, IT CAME TO ME

Draw some guns from Game A and put them into Game B, therefore, uh, yeah
here's some guns from:
ArmA 3



I might try to code them in myself at some point, but, that probably wont happen so here they are!
I would appreciate if you let me know you're using them though, if you like, make a mod out of them or something
Turns out I have the attention to actually do something, THIS TIME
So, uh, gonna move this to Unfinished or something (Also that trebuchet might happen, wouldn't count on it though)
#7
Feels bad when I looked at this post 5-6 times and never realized

"Also, I cannot into art. Please help." :-\


I could pitch in if you haven't already got somebody.
In any case I made something if you would like it!

[attachment deleted by admin - too old]
#8
I aint dead yet; just about as reliable as if I was though
#9
Mods / Re: [Request] WW2 mod
May 03, 2016, 01:54:20 PM
That wand must truly be magic for me to be more productive than someone else! He said wasting time in the middle of school finding a link

https://ludeon.com/forums/index.php?topic=15069.0

It's only some weapons, but it's pointing more towards what you're looking for
#10
Mods / Re: [Request] roof support?
April 28, 2016, 03:48:53 PM
Well, walls are the roof supports. And generally mountains ROOFSSFSES don't start caving for me until it's about 15x15 tiles in size so you must be building some pretty big rooms.
And it only takes up one tile to build a support in the middle of the room, maybe more if you want to make it look nice, but I guess I'm not seeing how you're wasting space to a point where it's irritating.
#11
Mods / Re: [MOD REQUEST]Backpack and self treatment
April 20, 2016, 02:26:59 PM
Check Combat Realism, think NIA is releasin some inventory stuff soonish; dunno about the whole self treatment
#12
Mods / Re: [Mod Request] Thrumbo horn sword
April 20, 2016, 02:22:49 PM
...... My dots are bigger than your dots!
#13
Mods / Re: [Mod Request] Vulcanic Biome
April 09, 2016, 05:25:08 PM
Sounds pretty easy if you ask me. Just gotta add pools of red water or somethin that maybe emits little fire sparks every once in a while to ignite anything near. Set the ratio of Rock higher than ground in the biome thingy.
#14
Mods / Re: [Mod Request] Vulcanic Biome
April 09, 2016, 05:09:02 PM
https://ludeon.com/forums/index.php?topic=17331.0

Unless Vulcanic is something completely different than Volcanic and I'm just misinterpreting this; this should probably be what you have in mind.   :P

EDIT: I stand corrected! My laziness has failed me again, this doesn't add a biome, it just adds an event! Darn.
#15
Mods / Re: [Mod Idea] Reaction to weather
March 19, 2016, 02:40:39 PM
Not understanding what you mean by, "It'd be a waste." I mean, half of the traits themselves are just like -8 happiness because you exist or this person isn't affected by X.

If anything making it a trait would probably make it easier to code in with a mod