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Messages - BangUDie

#1
Quote from: forumaccount on March 09, 2016, 04:45:16 PM
the Pawn State Icons mod is for Rimworld 11, I didn't realize that. Gonna try a find/replace using this list of changed terms:
https://ludeon.com/forums/index.php?topic=15227.0

From the Pawn State Icons Thread
https://ludeon.com/forums/index.php?topic=9163.msg192656#msg192656
Quote from: irotsoma on February 22, 2016, 03:21:37 PM
You need to download the original alpha 11b version and then apply the alpha 12d patch by unzipping the patch to the mod folder and overwriting the files in the original.  Here's the link to the patch that I made, also linked earlier in the thread:  https://github.com/irotsoma/rimworld-irotsoma-modlist-and-patches-base-builder-edition/raw/A12D/a12dCompatibilityPatches/Pawn%20State%20Icons%20a12d%20Patch.zip

>>>I didnt do this update<<<
#2
This mod by skullywag lets you remove mountain roofs (roof bomb scroll down for the github link)
https://ludeon.com/forums/index.php?topic=14177.0
#3
This mod has the glass walls and doors hidden behind research. (small amount but its there) So you wont be able to see them at the start of a colony, Also the ceiling lamps themselves are also behind research, to easily check to make sure the mod is working enable developer mod in the options, then click the little god mod button.... That will un-hide everything
#4
Mods / Re: [Mod Request] Lights and armour.
December 08, 2015, 10:31:21 PM
There is also armor crafting as well as other things (like neurotrainers) in this mod 'pack'.... [they are modular, just use armor crafting if u wish]
https://ludeon.com/forums/index.php?topic=7179.0

Also Floor lights... in the flooding itself,  https://ludeon.com/forums/index.php?topic=9103.0
#5
There is a component to the Enhanced Defense Mod by Jaxxa that removes the plant resting time (Plant 24H) its a modular pack too https://ludeon.com/forums/index.php?topic=15606

OR

Vas also recently added that to his modular hydroponics mod https://ludeon.com/forums/index.php?topic=14192.msg147792#msg147792 ... even grass will grow 24/7 if given sufficient lighting
#6
General Discussion / Re: Mountain Roofs.
December 02, 2015, 05:37:33 PM
Quote from: glenmack on December 01, 2015, 05:26:58 PM

If you also know of a mod that makes getting rid of them possible in the current version, that would be cool.

Roof Bomb Mod... made by Skullywag

https://github.com/Skullywag/RoofBomb/releases/tag/RoofBomb1.2
#7
Quote from: Direnar on October 12, 2015, 03:50:12 PM
Hi, I looked and didn't find this mentioned, but maybe I didn't look hard enough. Anyway, the recipe for the adv. chilled shooter shield asks for 10 chilled shields, whereas the cozy variant only asks for 1.  Any way to fix this?

Edit: i went to the recipe files and changed the 10 to 1.

I looked at the currently released version and I cant find any issue with the recipe you mentioned? Upon posting this I will re upload the files to ensure their all correct though in case that is an issue that slipped through on an old download or something...

Glad you fixed it at least...! and thatks for the report
#8
Updated....Made of Meat

Added custom research for the Flesh Modification Table...

2 New wall types 
--1 degrades with warmth --Advanced researched version does not
#9
Mod Updated!

Fixed Nudist thoughts (+20 with a -3 This is intended), Added 5 new shield types(all craft-able and shoot-able), should no longer spawn non shooting shields on ranged raiders, misc tweaks
#10
Mods / Re: [Mod Request] Furniture Trader
September 22, 2015, 03:26:30 PM

Quote from: milon on September 21, 2015, 02:23:02 PM
@BangUDie, you can sell all furniture, or only beds?
I made it so all bed types (other than sleeping spots) were able to be sold, along with the colored lamps, normal lamp, chair and ect....


Doing it to the bases like I did in my original implementaiton to my Core files was insufficent because I had traders attempting to sell me $0.50 sleeping spots....Anyway...


#11
Just released a small mod that allows a new resource (meat blocks) to be made from Human meat.... Good for those rough could starts....
Adds a table that unlocks with stone cutting...

I do plan to make human meat structures degrade over time....
#12
Ideas / Re: Less Suicidal Raiders/Desperation Effects
September 20, 2015, 08:40:44 PM
My mod... Extreme Temperature Shields has modified personal shields that protect from the insane heat or cold.... they also spawn on raiders...

Not exactly making the derps...I mean pawns smarter but that is unlikely anyway...
#13
Just uploaded Sellable Furniture....

Did it after seeing this thread https://ludeon.com/forums/index.php?topic=16205.0



Let me know what you guys think and if you feel a full furniture trader is needed
#14
Mods / Re: [Mod Request] Furniture Trader
September 20, 2015, 04:17:23 PM
Hi...
Just made a small mod that changes the vanilla games furniture to be sell-able

https://ludeon.com/forums/index.php?topic=16216.msg173827#msg173827

let me know what you guys think and if you feel that a real furniture trader is needed as I can add that too

Cheers...
#15
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September 19, 2015, 07:59:57 PM
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