Day 1:
Things started off pretty well. He didn't blow up on landing, that's about it. He decided to land on a shitty piece of open ground on a freezing backwater, POS world. I used the aerial drones to get a good view of the place, mostly barren with clusters of ruins dotted around the outskirts of the landing zone. I have attached a pic so you can have a good look yourself. Also, Alt-Freaking's real name is Drazhya Al-Khalid, the more you know!
After that quick scout about, I decided the rock bluff just north of the landing was perfect to start building. It took him all day, but he eventually got a hut together. He also wasted all our wood, so I have to keep that in-mind going forward. All in all, not too bad. Another pic for reference.
Day 2:
He woke up at 7, asshole. He is lucky that he is paying me, because anything less and I wouldn't be up at all for his sorry ass. Lucky for me, he spent an hour walking around to help his nerves, the guy is practically freaking out. I can't say I blame him, but what did he expect?
I took that opportunity to check his vitals, good grief did he take full advantage of the rich life. Heart problems, liver problems, and a raging alcohol addiction. He has a few more bottles, but they won't last long and he is going to pay hell for it later. Ugh... Oh well.
He ended up spending the day harvesting trees for later. I don't think I can get enough of those right now.
Day 3:
Today was mostly uneventful. He woke up same as always... bastard, and got right to hauling. Managed to get it all done, so I got him started on mining some of the cliff face next to the hut. I also just noticed the wall sticking out of it, so much for being a l33t gamer. I will just give it a wide berth for now. Late in the day we had our first visitors and I bought some components from them.
Day 4:
I think this getting up early thing is actually working out. Not saying I ENJOY it, but it is giving me more time to do things. I still hate him for it. The day ended up being uneventful, save the boar eating two small rodents. I really hope things keep going like this.
Day 5:
I decided it was high time to start farming. I am thinking of rice and lumber to store up for the upcoming winter months. That also means refrigeration until things get below freezing all the time, but I can get to that later.
I was interrupted mid-planning by a proximity alert. Apparently it was Drazhy's old rival being chased by pirates. What is up with old guys and these stupid retirement goals? Yeesh. I attached a pic so you guys can see yourself.
He made short work of the pirates and now the two of them have arranged a temporary alliance to get off the rock. Sounds good to me, many hands makes light work, and my job easier.
Day 6:
Mel, our new party member, passed out around 6 am this morning. Apparently the rivalry between the two of them is so strong they can't stand sharing a shack, so he built his own. Draz had to help him finish it when he woke up, but they were done by 10 am.
The rest of the day was planting and research. Mel seems to be pretty adept at it. also there was a raid. Draz make short work of it, again.
Day 7:
ONE WEEK DOWN! Hell yea! We finished construction of the grave plots for the raiders, and I let them do what they wanted for the day. Mel spent it researching, and Draz chopped trees.
I spent it plotting out more buildings, one for production, and another for food and power. I hope they don't mind food paste.
Day 8:
Another uneventful day. They mostly spent working on the structures I planned out yesterday and gathering resources. At least until Draz ran out of beer and sobered up, at which point he began wandering around in a daze... this is why I don't drink.
Mal, on the other hand, was exceptionally productive. She built most of the planned structures, and then got to work making stone bricks on the stone-crafting table she had just built. Of the two, I know which horse I am backing... wait, am I allowed to say that?
Attached another pic of the progress.
Day 9:
Draz is Still wandering around in a daze. I think it is best I let him just pass out so he doesn't hurt himself or Mal. The lack of wood is very concerning... but Draz should be back to normal soon-ish, so we will make do until then.
Mal spent the day stone cutting until Draz passed out, then she dragged him back to his bed. With Draz secured and Mal's productivity, I think I can say the day has been successful.
Day 10:
Draz finally is back to his usual self. He spent the day copping trees because I have a feeling this is a temporary thing for him.
Mal cut more blocks. That's about it.... Not a great day, but not bad per-say.
Day 11:
More logging by Draz, though he isn't looking good. I have a sinking suspicion he isn't taking this alcohol withdraw very well..
Mal finally finished the buildings. About time in my opinion, but what could I do from here?
Day 12:
We are gonna have some major problems, food is rapidly running out and winter is fast approaching. I planned out an indoor growing plot/communication building. That should help, but I have a feeling it is too little, too late.
Day 13:
I designated some more areas to be mined and some elk for hunting. This food problem is hitting critical levels of "oh-crap" and I have to do something or they will starve.
Draz is in the final stages of his withdraw, apparently going berserk is how he copes. Not that big an issue (except the whole being out of wood thing) so long as I keep him away from Mal. The last thing I need is for those two to go at it and get someone hurt.
Speaking of Mal, good god in the high heavens, she is a trooper. Got a great deal of work done on the new building. We ran out of metal, but that is easily fixed. I am hoping this gets finished soon, because we are down to the wire on food.
Attaching another pic so you all can follow along.
Day 14:
Draz is FINALLY better. Wood and food should easily taken care of now, thank god. I have heard the phrase, "cutting it close," but this fiasco really puts it in perspective.
Nope, never mind. He is apparently hiding in his room for the rest of the day..
MAL on the other hand, is being useful and finishing construction. I'd say I backed the wrong horse (after checking the legal agreement, I found out I CAN say that), but I get paid in two days so I don't care.
Day 15:
Early start, 2 am this time. Is 7 am not good enough for you? ugh... anyways, it ended up being drop pods full of arctic fox hide. They will defiantly come in handy soon, but I just wish they had landed later in the day.
Draz is finally out of his funk (fingers crossed it sticks this time), and we received a polite message from an AI friend of his that happens to have a star-ship on the planet he is happy to loan them. I am starting to get the feeling that while we gamers may be in control, Draz has been sure to cover all the bases. I can't blame him...
There were more cargo pods around 2 pm, this time full of mega sloth wool. This only furthers my suspicion there are other forces at play. Maybe the producers are trying to give me a hint?
And finally, a raid. What a way to end this 15 day journey into madness. Draz quickly mopped it up, and Mal just stayed in her room, so everyone is fine.
In all, a pretty good day. Plenty of loot, some free meat right in the compound, and two empty stomachs. Posting a final pic so everyone is caught up.
Good enough as far as I am concerned. My part in this fiasco is over. So, with a fat stack in the bank, a significant status boost, and a quick salute, I am out.
See ya later, Shit lords!
Things started off pretty well. He didn't blow up on landing, that's about it. He decided to land on a shitty piece of open ground on a freezing backwater, POS world. I used the aerial drones to get a good view of the place, mostly barren with clusters of ruins dotted around the outskirts of the landing zone. I have attached a pic so you can have a good look yourself. Also, Alt-Freaking's real name is Drazhya Al-Khalid, the more you know!
After that quick scout about, I decided the rock bluff just north of the landing was perfect to start building. It took him all day, but he eventually got a hut together. He also wasted all our wood, so I have to keep that in-mind going forward. All in all, not too bad. Another pic for reference.
Day 2:
He woke up at 7, asshole. He is lucky that he is paying me, because anything less and I wouldn't be up at all for his sorry ass. Lucky for me, he spent an hour walking around to help his nerves, the guy is practically freaking out. I can't say I blame him, but what did he expect?
I took that opportunity to check his vitals, good grief did he take full advantage of the rich life. Heart problems, liver problems, and a raging alcohol addiction. He has a few more bottles, but they won't last long and he is going to pay hell for it later. Ugh... Oh well.
He ended up spending the day harvesting trees for later. I don't think I can get enough of those right now.
Day 3:
Today was mostly uneventful. He woke up same as always... bastard, and got right to hauling. Managed to get it all done, so I got him started on mining some of the cliff face next to the hut. I also just noticed the wall sticking out of it, so much for being a l33t gamer. I will just give it a wide berth for now. Late in the day we had our first visitors and I bought some components from them.
Day 4:
I think this getting up early thing is actually working out. Not saying I ENJOY it, but it is giving me more time to do things. I still hate him for it. The day ended up being uneventful, save the boar eating two small rodents. I really hope things keep going like this.
Day 5:
I decided it was high time to start farming. I am thinking of rice and lumber to store up for the upcoming winter months. That also means refrigeration until things get below freezing all the time, but I can get to that later.
I was interrupted mid-planning by a proximity alert. Apparently it was Drazhy's old rival being chased by pirates. What is up with old guys and these stupid retirement goals? Yeesh. I attached a pic so you guys can see yourself.
He made short work of the pirates and now the two of them have arranged a temporary alliance to get off the rock. Sounds good to me, many hands makes light work, and my job easier.
Day 6:
Mel, our new party member, passed out around 6 am this morning. Apparently the rivalry between the two of them is so strong they can't stand sharing a shack, so he built his own. Draz had to help him finish it when he woke up, but they were done by 10 am.
The rest of the day was planting and research. Mel seems to be pretty adept at it. also there was a raid. Draz make short work of it, again.
Day 7:
ONE WEEK DOWN! Hell yea! We finished construction of the grave plots for the raiders, and I let them do what they wanted for the day. Mel spent it researching, and Draz chopped trees.
I spent it plotting out more buildings, one for production, and another for food and power. I hope they don't mind food paste.
Day 8:
Another uneventful day. They mostly spent working on the structures I planned out yesterday and gathering resources. At least until Draz ran out of beer and sobered up, at which point he began wandering around in a daze... this is why I don't drink.
Mal, on the other hand, was exceptionally productive. She built most of the planned structures, and then got to work making stone bricks on the stone-crafting table she had just built. Of the two, I know which horse I am backing... wait, am I allowed to say that?
Attached another pic of the progress.
Day 9:
Draz is Still wandering around in a daze. I think it is best I let him just pass out so he doesn't hurt himself or Mal. The lack of wood is very concerning... but Draz should be back to normal soon-ish, so we will make do until then.
Mal spent the day stone cutting until Draz passed out, then she dragged him back to his bed. With Draz secured and Mal's productivity, I think I can say the day has been successful.
Day 10:
Draz finally is back to his usual self. He spent the day copping trees because I have a feeling this is a temporary thing for him.
Mal cut more blocks. That's about it.... Not a great day, but not bad per-say.
Day 11:
More logging by Draz, though he isn't looking good. I have a sinking suspicion he isn't taking this alcohol withdraw very well..
Mal finally finished the buildings. About time in my opinion, but what could I do from here?
Day 12:
We are gonna have some major problems, food is rapidly running out and winter is fast approaching. I planned out an indoor growing plot/communication building. That should help, but I have a feeling it is too little, too late.
Day 13:
I designated some more areas to be mined and some elk for hunting. This food problem is hitting critical levels of "oh-crap" and I have to do something or they will starve.
Draz is in the final stages of his withdraw, apparently going berserk is how he copes. Not that big an issue (except the whole being out of wood thing) so long as I keep him away from Mal. The last thing I need is for those two to go at it and get someone hurt.
Speaking of Mal, good god in the high heavens, she is a trooper. Got a great deal of work done on the new building. We ran out of metal, but that is easily fixed. I am hoping this gets finished soon, because we are down to the wire on food.
Attaching another pic so you all can follow along.
Day 14:
Draz is FINALLY better. Wood and food should easily taken care of now, thank god. I have heard the phrase, "cutting it close," but this fiasco really puts it in perspective.
Nope, never mind. He is apparently hiding in his room for the rest of the day..
MAL on the other hand, is being useful and finishing construction. I'd say I backed the wrong horse (after checking the legal agreement, I found out I CAN say that), but I get paid in two days so I don't care.
Day 15:
Early start, 2 am this time. Is 7 am not good enough for you? ugh... anyways, it ended up being drop pods full of arctic fox hide. They will defiantly come in handy soon, but I just wish they had landed later in the day.
Draz is finally out of his funk (fingers crossed it sticks this time), and we received a polite message from an AI friend of his that happens to have a star-ship on the planet he is happy to loan them. I am starting to get the feeling that while we gamers may be in control, Draz has been sure to cover all the bases. I can't blame him...
There were more cargo pods around 2 pm, this time full of mega sloth wool. This only furthers my suspicion there are other forces at play. Maybe the producers are trying to give me a hint?
And finally, a raid. What a way to end this 15 day journey into madness. Draz quickly mopped it up, and Mal just stayed in her room, so everyone is fine.
In all, a pretty good day. Plenty of loot, some free meat right in the compound, and two empty stomachs. Posting a final pic so everyone is caught up.
Good enough as far as I am concerned. My part in this fiasco is over. So, with a fat stack in the bank, a significant status boost, and a quick salute, I am out.
See ya later, Shit lords!