Uuuuh, update for 1.0 ?
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#1
Releases / Re: [B19] RimWriter - Books, Scrolls, Tablets, and Libraries (9-25-2018)
December 17, 2018, 01:25:56 PM #2
Releases / Re: [1.0] Cargo Pod Transport
December 15, 2018, 02:06:49 PM
Help, when I try to make it, it dissapears when it is finished
#3
Outdated / Re: [A17] Chicken's Modlist farm - Kits, Factions, Terry Crews and Chickens (POLL)
February 16, 2018, 10:18:51 AM
There have a pdf with every kit ? Like, is a little hard pick the correct parts of the kit.
#4
Unfinished / Re: [A17] Epic Omega - Fantasy Total Conversion (WIP - Build 13c) [29 Oct 17]
November 15, 2017, 11:09:09 AM
Add monster girl mod and magic when ?
#5
Unfinished / Re: [A16] Epic Omega - A DnD-Themed Fantasy Total Conversion
April 29, 2017, 05:33:09 PM
Look epic
#6
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 29, 2017, 05:29:46 PM
Now works , and , how to put all geneseeds in a colonist ?
#7
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 28, 2017, 07:09:50 PM
Still can't make new world and/or load save
#8
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 28, 2017, 09:26:22 AM
This new version is bugged
#9
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 27, 2017, 09:36:37 PM
Is kind of fucked the mod
#10
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 27, 2017, 09:07:07 PM
Can't play my save and can't make a new world : Asymcronious event error
#11
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 27, 2017, 09:48:11 AM
And , how to make servitors or skullprobes ?
#12
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 26, 2017, 08:32:17 PM
And , can't enter in save when have tithe activated : https://gist.github.com/607ab9151cdfca9461a6e383db3a90fc
#13
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 25, 2017, 07:40:19 PM
Ork boy error : Failed to find any texture while constructing Multi(initPath=Things/Orks/HeadBase/Male_Average_Normal, color=RGBA(0.220, 0.650, 0.220, 1.000), colorTwo=RGBA(0.220, 0.650, 0.220, 1.000))
Verse.Log:Error(String)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Color)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix(PawnGraphicSet)
Verse.PawnGraphicSet:ResolveAllGraphics_Patch1(Object)
Verse.PawnRenderer:RenderPawnAt(Vector3, RotDrawMode)
Verse.Pawn_DrawTracker:DrawAt(Vector3)
Verse.Pawn:DrawAt(Vector3)
Verse.Thing:Draw()
Verse.ThingWithComps:Draw()
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
and : Failed to find any texture while constructing Multi(initPath=Things/Orks/HeadBase/Male_Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix(PawnGraphicSet)
Verse.PawnGraphicSet:ResolveAllGraphics_Patch1(Object)
Verse.PawnRenderer:RenderPawnAt(Vector3, RotDrawMode)
Verse.Pawn_DrawTracker:DrawAt(Vector3)
Verse.Pawn:DrawAt(Vector3)
Verse.Thing:Draw()
Verse.ThingWithComps:Draw()
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
Verse.Log:Error(String)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Color)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix(PawnGraphicSet)
Verse.PawnGraphicSet:ResolveAllGraphics_Patch1(Object)
Verse.PawnRenderer:RenderPawnAt(Vector3, RotDrawMode)
Verse.Pawn_DrawTracker:DrawAt(Vector3)
Verse.Pawn:DrawAt(Vector3)
Verse.Thing:Draw()
Verse.ThingWithComps:Draw()
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
and : Failed to find any texture while constructing Multi(initPath=Things/Orks/HeadBase/Male_Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix(PawnGraphicSet)
Verse.PawnGraphicSet:ResolveAllGraphics_Patch1(Object)
Verse.PawnRenderer:RenderPawnAt(Vector3, RotDrawMode)
Verse.Pawn_DrawTracker:DrawAt(Vector3)
Verse.Pawn:DrawAt(Vector3)
Verse.Thing:Draw()
Verse.ThingWithComps:Draw()
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
#14
Outdated / Re: [A16] Humanoid Alien Framework
April 24, 2017, 06:47:29 PM
Can't make new world : http://prntscr.com/f0fbu7
#15
Unfinished / Re: [A16] [WIP] Warhammer 40k Corruption
April 24, 2017, 05:59:36 PM
I want this mod , and , use this mod on your mod : https://ludeon.com/forums/index.php?topic=26469.0