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Messages - Karrade

#1
Hey, what makes the android repair kits and batteries.

Thanks.
#2
Thank you, a critical mod for me.
#3
Mods / Re: Community Animal Pack
February 25, 2017, 06:33:52 AM
Nice idea. Hoping you guys can work together for compatibility.
#4
Your google drive link has an extra https after the first one.
Nice looking mod, thanks for the hard work.
#5
I love the idea of this mod, because it adds challenge to the game in a unique, managable way.
But I don't like the idea of it replacing all the raids by killing off pawns that attack. Because that'll make the game easier! :D

Does that happen?
#6
In favor of waiting, keeps modders happier and I am a big fan of mods.
#7
Mods / Re: [Mod Request] Raider's Protection from Cold
January 13, 2016, 10:33:47 AM
I think some raiders should freeze.

I also think some raiding groups should come prepared.
#8
Ideas / Re: Pregnancy as another way to boost numbers
September 10, 2015, 11:42:27 AM
I am amazed this is not yet in the game. Yes there is some suspension of disbelief needed, but I am very much in the camp of gameplay over realism in a strategy game, that's why I play them for the gameplay and sandbox nature.

On a personal note - Part of the appeal of these games is maintaining a population and having a history. Random people turning up are okay but not ideal.

I can see this as being one of the main things people attempt to mod in, but I can also see the issue is split, so a toggle in the options is my opinion as to the best implementation, with some research needed to speed up population growth if enabled to make it a mid game thing. Someone mentioned cloning which of course would also work, personally if that is the case i'd prefer tank babies, with genetic material needed from a mother and father, and possible random things that could happen when a new character is created.

From super babies, to those who have a penalty for being 'tank born'.