This mod looks amazing, I will be trying it out
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#2
Releases / Re: [1.0] RimBees - 2.0 (26/29/19)
September 30, 2019, 10:24:06 PM
This mod is great, thank you.
#3
Releases / Re: [A17] EdB Prepare Carefully - v0.17.1.5 (3 Jun 2017)
June 03, 2017, 11:06:19 PM
When i click the prepare carefully button nothing happens. (i have no other mods loaded)
#4
Outdated / Re: [A16] Research Scrollbars (v1.0) (13/02/2017)
February 14, 2017, 02:00:39 AM
You have made my day
#5
Releases / Re: [A15] Faction Discovery (v1.15b - updated 30.09.2016)
October 20, 2016, 03:08:23 AM
Great mod thanks Orion
#7
Releases / Re: [A15] Misc. Robots++
September 26, 2016, 07:37:33 PMQuote from: avpx on September 26, 2016, 11:30:34 AMI have the same problem.
Weirdly activating the mod just sets the prices of everything to 35 wood.
#8
Outdated / Re: [A15] BaconBits' Minor Mods ~ New Update (09/13/16)
September 21, 2016, 07:09:44 PM
These mods are great!
#9
Outdated / Re: [A15] Mars (v2.0.1) Martian colony builder - now with air!
September 12, 2016, 11:09:43 PM
I've just been playing with this mod and it is great

#11
Mods / Re: [Mod Request] Hair cut mod
May 25, 2016, 01:53:39 AM
I'll check it out thanks fluffy.
#12
Mods / [Mod Request] Hair cut mod
May 24, 2016, 06:18:54 PM
I would like a hair cut mod that colonists can use to get a new hair style and maybe a new job "barber" just thought it is something that is needed. Thanks

#15
Help / Re: [Help]New Biome
May 17, 2016, 07:28:47 PM
One more question what is the biomeworker or do I just leave that as Aridshrubland
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