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Messages - Bioshokar

#1
Ideas / Re: Shoe suggestion
April 29, 2016, 12:54:12 AM
Quote from: b0rsuk on April 28, 2016, 07:28:56 PM
Quote from: Bioshokar on April 27, 2016, 02:02:12 AM
Me and mate were talking about how bases can get so big that walking from 1 side to another can be time consuming for your colonists if their rooms are on the other side of the base from their workstation/joy/eating spots,
Sounds like bad base design!

And it's already possible to make colonists go faster - give them bionic legs.

I could support shoe slot because it has potential for new features. Snow shoes would speed up walking on snow. Spiked shoes increase melee damage (kick). Comfy shoes provide a comfort boost. Combat shoes for most protection. Clean shoes spread less dirt.

Yeah my bases are normally designed poorly i haven't played a huge amount of the game and never seem to survive long so i just build what i need when i need it not really planning for the future.
I've never gotten to the point to have enough silver that i can buy bionic legs for people so i didn't know they did that my bad.

Snow shoes sound great and clean shoes hate how my people constantly track dirt everywhere.
#2
Ideas / Shoe suggestion
April 27, 2016, 02:02:12 AM
Me and mate were talking about how bases can get so big that walking from 1 side to another can be time consuming for your colonists if their rooms are on the other side of the base from their workstation/joy/eating spots, in saying that their is concrete that helps and the longer days help to. You could also (unlike me who doesn't plan well and goes with the flow) lay your base out properly planning for such instances but honestly who knows if you might long enough to see your plans come to fruition, everything can go wrong in Rimworld :)

ANYWAY, we had the idea of shoes like joggers/sneakers which would give a slightish increase to move speed nothing big just something to help you out. Then we continued to come up with more, Such as slippers/uggboots for warmth and maybe comfort, Sandals to make you slightly cooler in hotter climates, Wellingtons/rubber boots to negate alittle of the slow down from mud/shallow water, Finally combat boots which provide a much higher defense/armor rating for feet and maybe legs.

Those were the main ones we came up with on the fly maybe some sort of fashion shoes like high heels or something in impact social idk So yeah thats my suggestion bit long winded. Sorry if its already been suggested i looked up briefly but no one seems to have gone in to detail what they want other then shoes.

Id be happy if this was even made just a mod :) as a person who likes clothing my people in the finest human leathers id love to see this happen
#3
Has anyone else having an issue where the animals just wont eat harvested hay, i have 5000 units but my alpacas would rather starve then eat it, they are more then happy to eat all my meals though.
#4
Anyone know what mod the gutted corpses are from?
#5
So is there no claycollecting anymore? or baking potatoes on the grill?
#6
Im having an issue where my heavy MG just wont fire at the Mechs ive tried removing the parapets and that doesn't change anything the fight has been going on for about a minute  and not a single shot fired. im assuming its something ive done wrong but i cant figure it out

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