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Messages - jacob_28348

#1
Quote from: Masquerine on January 24, 2016, 11:42:13 PM
Quote from: jacob_28348 on January 24, 2016, 12:21:47 PM
Can someone explain to me how the antimatter reactor works, please? It will work for a few in game days, but then it starts "cooling" for eternity. I also like to know how the Ion reactor works. When I place it down it never produces power.
I didn't play around with the antimatter besides initial placement. Good to know it has a cooldown period (will add in description and playtest it). As for the Xenon Ion Turbine, I do know how that one works as I too had no clue initially (the original description was entirely wrong). It gets placed on a steam geyser, then you'll want to seal it in a room. Make the room as hot as you possibly can, as the Xenon Ion Turbine produces power from heat. Something on fire in the room will blast it up really quick so you can see how it works.

Thanks, at least now I know both are utterly useless. The amount of heat required for the xenon-ion turbine is ridiculous. The cool down period on the antimatter reactor I'd absolutely bonkers aswell. I've always wanted an endgame power solution that was actually worth all of the trouble required to build and maintain them.
#2
Can someone explain to me how the antimatter reactor works, please? It will work for a few in game days, but then it starts "cooling" for eternity. I also like to know how the Ion reactor works. When I place it down it never produces power.
#3
How do I stop enriched uranium and uranium ore from damaging my colonists? What file do I need to edit?

Edit: Nm, got it. It's Mods\Tech_SK\Defs\ThingDefs\item_resources_rad.xml for anyone that might be wondering.