I recently bought Rimworld a week ago and I'm not familiar with modding. I read the forum and noticed people wanted the same thing I do, only tribe factions with the noble house. As I changed the FactionDefs to only support tribe generation via changing the "RequiredCountAtGameStart" to 0 to not spawn in any of the more modern factions I come across a problem. When the event that pops in the beginning with a spacer crashing down in an escape pod there is no person and it comes up with an unclosable error about the Spacer Refugee. What else do I need to change to fix this and any other problems similar to this down the road?
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Outdated / Re: [A12d] Ish's Medieval Mods - Update: Alpha 12 and Balance (1 Sep 2015)
November 20, 2015, 07:24:03 AMPages1