Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - dariorthan

#1
Quote from: Jaxxa on March 04, 2017, 07:55:51 PM
Quote from: dariorthan on March 04, 2017, 07:09:08 PM
i cant place the shields. they are available in the menu, but i cant place the finished versions

Do you have any errors in the console?

Did you download a Release version of the mod? Github includes source versions automatically but they dont have the .dll file.

your latest release of the shields only has source versions
#2
i cant place the shields. they are available in the menu, but i cant place the finished versions
#3
Quote from: Thunasura on December 20, 2015, 08:22:00 PM
I am also unable to figure out how to work the stargate.

Noticed a file within the main folder of rimworld  ("Mods", "RimWorld914Win_Data", "Source"...) called "StargateBackup.xml.bak" if that helps any.
1. that xml.bak probably is a backup from your latest away team(stuff you sent through the gate), which you can see if you open it with any proper text editor
2.how to use the gate: in the package you download is a manual.pdf. in there are short tutorials how to use all the modules.
3. small/medium bug report with star gate travel from colony-a to colony-b:i sent a away team from my main colony to an uninhabited sector. the away team was 3 well equiped pioneers and some resources(stone/steal/packeged survival meal). when they arrived the began to work without a problem,but when it was time for bed the bug occured: they werent able to use beds. i spawned another colonist via debug and she could use the bed. one thing thats maybe important my pioneers where drafted when they walked through the gate.
4. one problem i have with stargates: even if you are just moving colonists over the map(not from colony to colony) it will delete the old colonist and just spawn another with the same stats as the old one