Thanks Shurp!
Sorry for necroing a necroed thread too
Sorry for necroing a necroed thread too

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Show posts MenuQuote from: Shurp on November 06, 2015, 05:44:27 PM
So yes, I'm performing some thread necro here. I just got hit by the Toxic Fallout bug... I mean, "event". It's pretty ridiculous. I'm not going to start my game over, so instead I'm just going to load the autosave. I guess I should be thankful there's an autosave feature! And I'll hack the xml and disable it on my next game.
Quote from: Veneke on January 04, 2016, 04:46:20 AM
This looks more like theory than a practical approach that people actually use. More to the point, my comment was that it was 'significantly more likely' to get hurt by a centipede the earlier it happens. If this is your proposed strategy I can't see how you can possibly disagree with that.QuoteAnd all that is ignoring the fact that all centipede weapons have a forced miss radius tag, making the inferno cannon the only effective weapon they have. 1 improvised gun turret can easily kill several minigun armed centipedes.
This gives a very false impression of the power of your starting improvised gun turret. It certainly can potentially kill several minigun armed centipedes. So too can potentially one guy with a pistol. Neither are very likely. Hence casualties/wounds are to be expected; which was my point.