cool thanks for the info
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#1
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.5: Cataclysm [Github source]
March 28, 2016, 05:08:15 PM #2
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.5: Cataclysm [Github source]
March 28, 2016, 08:22:18 AM
I was wondering if anyone could explain the developers mode menu? Especially the "enable damage' and "enable player damage". I tried disabling them one at a time and both at a time. After testing it by trying to kill an animal no damage was caused with each test.
#3
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.5: Cataclysm [Github source]
March 17, 2016, 04:10:47 PM
having problems with colonists. I have work stations set up with bills that require no skill to use but when i try to get a rank 1 crafting skilled colonist to use it i keep getting "skill to low cannot use". i get this even when i try and get a rank 2 crafting colonist to use them.
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