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Messages - Darkon84

#1
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 29, 2016, 06:33:10 PM
Quote from: Daketh on March 29, 2016, 01:10:14 PM
Quote from: Darkon84 on March 28, 2016, 09:35:02 PM
Also is there an easy way to get lots of cotton? growing it is taking awhile.

If you improve the soil where the cotton is growing with mulch, water and so on (research agriculture to unlock the enhanced soils), you can push the cotton's growth rate up to either 130% or 140% of normal, which speeds it along handily.

Generally speaking, it's better to grow the enhanced crops on the enhanced soil, but improving your xergium, cotton, and hay stands can have a notable effect on your colony.
Thanks guys for your input that will help me a lot. I will have to play with the 1x1 hydroponics with the 8 fields that sounds like it could be very handy.
#2
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 28, 2016, 09:35:02 PM
Hi folks,

I have only played Rimworld a few times before I decided to add mods. I first tried the hard-core SK pack and done my head in. I have done fairly well I think with the ModVarietyPack I just have a few little issues that I'm not sure about. I can't find sunlamps I have access to hydroponics basin, do I need to do more research?
The hydroponics basin in this pack is different from vanilla, what mods changes the hydroponics basin? I want to integrate the differences to see if they work the same.  Also the hydroponics basin in this pack has a note saying you don't need sunlamps which is different from when I last used them in vanilla. If anyone has a example using the hydroponics basin from this pack I could follow that would help.

Also is there an easy way to get lots of cotton? growing it is taking awhile.