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Messages - tbird18bro

#1
the same thing happened to me... My doctor (Doc) was going to fix one of my colonist (I don't remember who) and he was just standing on top of the medicine and then i tried to get another colonist to do it and he did the same thing so i waited a few minutes only to find that the patient died

Rip random colonist
-forever in our hearts
#2
Ideas / Re: Idea how rimkids would work.
April 21, 2016, 12:12:56 PM
They could age with the seasons, like once they are 1 season they are like 1 year old and so on and so fourth but once they reach 15 they have regular birthdays like everyone else.
#3
Mods / Re: *MOD REQUEST* JOCKEY MOD
April 21, 2016, 12:00:41 PM
Buying bionics are expensive and don't do as much damage as some of the animals can do (Further research needed)
#4
Mods / *MOD REQUEST* JOCKEY MOD
April 20, 2016, 11:23:40 PM
Hey... Yea I know there are a lot of mod request's (Im to stupid to make a mod myself). I came up with the Idea of a jockey mod. How badass would it be if you had a colonist in full power armor riding on a rhino. Also if they are riding a creature they go a little faster (unless the creature has a leg or foot injury). It should be hard to make though, like it would need to have its own bench you need to use to make after some research. But also you will need to make an individual saddle for each creature, so people don't make like a one saddle that fits all, more like there is a rhino saddle and a deer saddle. Another thing, you should have it trained in jockey, like in the training section. But the creature can't be too small either, it would be a little weird if your colonist was riding around on a iguana or a boomrat. The creature should need a beginner level to train and a total of 6 training sessions (I wan't to submit this before i get a little more hands on) So mod makers other than the things listed above have fun and go wild but to an extent.