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Messages - psigen

#1
Ideas / Re: Decaying Nanite swarm event maybe?
April 21, 2016, 10:05:24 PM
It's just an idea anyway... I was thinking that the entire point of the game is to survive disasters long enough to build a space craft to get off the planet... at a later stage, something that could cause extinction seems like a valid addition to the game... It's avoidable and can obviously be tweaked...

The nanites would only disolve organic matter, so trees flesh and crops would be eaten... Building walls of stone or steel would save you, and colonists would have to stay indoors like in a toxic fallout... The time period could be taken down to 1 or 2 days if it seems too harsh...
#2
Ideas / Decaying Nanite swarm event maybe?
April 21, 2016, 09:11:13 PM
A swarm of nanites flood the area and cause everything outdoors to degrade (roof does not help)... Colonists will die within 2 hours, having their limbs slowly disintegrated.

Should only last between 3 days and a week...

Visual effect could just be little grey particles flowing over the map. Could be made even more threatening by allowing the nanites to chew through wooden walls...
#3
Ideas / dark souls-esk multiplayer maybe?
April 21, 2016, 08:59:27 PM
Heard about that multiplayer might be a thing in the future...

Maybe do a similar thing to what the Souls games did, and have people be able to invade with a limited amount of colonists?
Inversely allow players to send out a distress signal and allow a 3rd party to intervene or drop some needed resources or even send a colonist or two as AI...

I understand this is complex... but it would be cool
#4
Ideas / power grid switch computer, maybe?
April 21, 2016, 08:44:09 PM
Add a 4 x 4 tile object "switch computer" that can toggle all switches remotely?

In a switch's information allow users to type in a name for example "turrets1". And then the computer will have a menu when clicked, to select which switch to toggle.

Could add research to be done for the computer and for upgraded powerlines?