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Messages - Haymaker

#1
Hello there, long time lurker, mod downloader and first time poster.
So, I was thinking what could make this CR boosted game of Rimworld even fun. Then as avid Eve online player and recent fan of Doom's Russian Overkill weapon WAD (Oh, also been watching YT channel that tests all kinds of shotgun slugs).. I present thee ideas of very unbalancing nature which could also explain the abudance of conventional firearms in age of plasma rifles!


Forget propelling just some shaped metal at enemies. With advances of computers and whatnot, miniaturizing warheads into bullets is here!
Examples
-Sabot slugs. Nothing like shooting encased armor piercing rounds at foes. Sure, cannons and shotguns can do this, but why not rifles in future as well?
Depleted nuclear ammo/poison ammo
-Dirty bullets might be illegal, but who's watching what you shoot in the space frontier?
Dragon's breath
-Yet another existing thing that could be expanded from shotgun only to rifle calibers
HE ammo
-"Igor, with exploding bullets you no need aim with assault rifle!"
Glaser and fangible ammo
-For those who want their rounds to shatter into million pieces against/inside enemies..

Plasma/proton/fusion/ion/<favorite scifi term here> ammo
-Pssh, lead propelled by explosion? That's so 20th century! Make it fancy and maybe even have various types of damage, like fusion doing some EMP and perhaps even incendiary along the normal damage


Now, I'd start modding this all myself (for personal use of course), but that'd take time since not only I'd havta learn how modding the regular game works, but also how whole beast of CR works.. That might happen when I stop playing the game and actually spend my freetime staring at text instead of raider corpses
Dunno, might be out of the intended scope of the mod, but mayhaps this ammo pack idea serves to inspire much better future features.
..And probably need to