Quote from: Tynan on July 20, 2016, 01:26:31 PMQuote from: ttoocs on July 20, 2016, 01:24:09 PM
And that it is something you can set in unity's player build settings. - which would fix needing any script at all on mac, and the old script would be fine for Linux (although I still suggest adding a $@ at the end of it)
Do you think this is something I should do?
(TL:DR -> +1 for player rebuild)
well in case it really doesn't has any impact on performance it looks like the best thing to do for now. Since you don't have to fiddle around with new scripts.
Quote from: ttoocs on July 20, 2016, 01:35:17 PM
It doesn't sound like it hampers anything at the moment, "it should just be a matter of new features", so you may as well. (I'm thinking it'd just be graphical features, but I may be wrong.) But for a fix, it'll solve the problem.Quote
[11:36] <Tak> it _should_ only affect new features
[11:37] <Tak> well, the legacy renderer will go away in unity 5.5
[11:37] <Tak> at that point, people will need drivers that support core profile 3.2
[11:37] <Tak> (which even mesa on intel does now)
oh boy, hope amdgpu with CIK will get stable till that happens, otherwise my wine will work overtime ....
@ttoocs thanks for all your work!