Hi,
I think this is a fantastic mod that adds plenty of late-game content. However, it is presently too easy to get too powerful bonuses via this mod.
Most notably, I recently played a highly-nerfed low-tech game where one struggled even with iron and wood; but as soon as I got hands on this mod's equipment and augmentations, one was rolling in resources. The most outstanding of these are the speed-skin suits - which for a measly 3600 silver provides 5x speed. This makes no sense - especially as a 4x speed increase is far better than gaining 4 new pawns; as you'll use the equip on the most crucial, highly skilled, pawns; do not have to accommodate living, food, defense space etc. Frankly, if the bonus had been a mere 50% and not 400%, I would still have gotten it for every pawn. Similarly, if the cost had been ten times as great, it would be one of the highest priorities. I had similar experiences with other items and augmentations, such as the cybernetics and fibre skin suit, but if any one item is far overpowered and game-breaking, it's the nano speed skins. Unfortunately, in that game, because it instantly turned to easy street, I had to nerf the speed skin to a 50% bonus, and I still see it as the most sought-after trading item.
What are others' impressions of the bonuses added by this mod? Perhaps I have missed something.
I think this is a fantastic mod that adds plenty of late-game content. However, it is presently too easy to get too powerful bonuses via this mod.
Most notably, I recently played a highly-nerfed low-tech game where one struggled even with iron and wood; but as soon as I got hands on this mod's equipment and augmentations, one was rolling in resources. The most outstanding of these are the speed-skin suits - which for a measly 3600 silver provides 5x speed. This makes no sense - especially as a 4x speed increase is far better than gaining 4 new pawns; as you'll use the equip on the most crucial, highly skilled, pawns; do not have to accommodate living, food, defense space etc. Frankly, if the bonus had been a mere 50% and not 400%, I would still have gotten it for every pawn. Similarly, if the cost had been ten times as great, it would be one of the highest priorities. I had similar experiences with other items and augmentations, such as the cybernetics and fibre skin suit, but if any one item is far overpowered and game-breaking, it's the nano speed skins. Unfortunately, in that game, because it instantly turned to easy street, I had to nerf the speed skin to a 50% bonus, and I still see it as the most sought-after trading item.
What are others' impressions of the bonuses added by this mod? Perhaps I have missed something.