Perfect! I missed that one. Thanks for the quick replies!
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General Discussion / Re: Crafting Priority / Amounts for different types of blocks or other products
August 15, 2016, 08:32:22 AM #2
General Discussion / Crafting Priority / Amounts for different types of blocks or other products
August 15, 2016, 07:59:51 AM
Hello everyone!
How do I set a threshold for a product by type, for example, if I want to use several different types of blocks for floors and want my stonecutter to keep building until I have 500 limestone blocks, 500 marble blocks, etc? Right now I can get them to build a set amount of blocks, but they just build by total number of blocks, not by type of blocks. I've tried creating separate bills for each type (limestone, slate, etc.) but they all feed into the same total number of generic blocks.
Thanks!
How do I set a threshold for a product by type, for example, if I want to use several different types of blocks for floors and want my stonecutter to keep building until I have 500 limestone blocks, 500 marble blocks, etc? Right now I can get them to build a set amount of blocks, but they just build by total number of blocks, not by type of blocks. I've tried creating separate bills for each type (limestone, slate, etc.) but they all feed into the same total number of generic blocks.
Thanks!
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Releases / Re: [A14] Expanded Prosthetics and Organ Engineering 1.71 (17.07.2016)
July 29, 2016, 07:33:23 AMQuote from: Gar1onriva on July 22, 2016, 01:05:45 PMQuote from: Rorax on July 21, 2016, 11:04:54 PM
Hi I just want to say I encountered this bug too, again simple arm prosthetic already on the pawn. I also noticed they wouldn't do anything after dropping an item at a stockpile.
I seem to have found a workaround. By removing the prosthetic arm prior to activating the mod, and then replacing it after the mod's activated, the bug vanishes.
Still a bug, but this way we can use the mod.
I seem to be having the same problem. I currently have a pawn with a simple prosthetic arm that is stuck. She seems to cycle through planned tasks but does not move. Also does not move when I draft her. I was hoping she would collapse from exhaustion so I could move her to a bed, but no luck, so there doesn't seem to be any way to 'fix' her. I also tried disabling the mod and it won't load the save at all.
Not a big deal since I am relatively sure this is related to activating the mod after playing for awhile (thought it was active and then realized it wasn't!).
Edit: Solution found. whats odd about this is that when trying several of my last few saves and autosaves, the pawn will get out of her bed then walk forward, but gets stuck at the door to her room. I've tried removing the door but she stays stuck. So I went back to a save where she was still in bed, set the bed to medical, and did an operation to remove the arm. Seems to have fixed the problem and I can now continue on.
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