Dear Ludeon,
Today's (August 28, 2016) v15 update to RimWorld totally destroyed my (very lengthy) game-in-progress. This is frustrating to me and very uncool of your development team.
I was not given any chance to reject the update to v15, nor to reject updates to the mods that depended on v14. As a result, v15 updated automatically, and some but not all of the mods updated automatically as well -- all without any advance warning nor option to decline.
I am using Steam on Mac and was, after the fact, able to downgrade RimWorld to v14, but I could not find any way to downgrade the mods. As a result, I can no longer open my saved game files in any version -- v14 or v15 -- and it seems inevitable now that my game-in-progress is completely destroyed.
Even a trivial email a week ahead of time warning "your saved game-files are about to break, so here are instructions how to turn off auto-updates" would have been enough to avert such game-breaking behavior. Could you not be bothered to take such a simple yet fundamental action?
Of course, it's just a game, and not particularly important in the grand scheme of things, but still, I'd put a lot of hours into it and would have liked to finish it. Indeed, I am more upset at the basic rudeness and lack of courtesy evinced by the development team choosing to break all games-in-progress without warning, than the actual loss of my saved game files.
In sum, I think that is really remarkably bad practice to force game-destroying updates onto users.
RimWorld is a fun game when it works, but this is the second time in the past few weeks I've encountered a major game-breaking bug, and I won't stick around to try for a third time. Who's to say that my next game won't be destroyed tomorrow, or next week, or next month?
Hopefully at some point the developers will learn sufficient courtesy for their end-users to provide either warning in advance that an update is coming, or better yet, backward compatibility of save-game files.
Unhappily yours,
Pawn of Destiny
Today's (August 28, 2016) v15 update to RimWorld totally destroyed my (very lengthy) game-in-progress. This is frustrating to me and very uncool of your development team.
I was not given any chance to reject the update to v15, nor to reject updates to the mods that depended on v14. As a result, v15 updated automatically, and some but not all of the mods updated automatically as well -- all without any advance warning nor option to decline.
I am using Steam on Mac and was, after the fact, able to downgrade RimWorld to v14, but I could not find any way to downgrade the mods. As a result, I can no longer open my saved game files in any version -- v14 or v15 -- and it seems inevitable now that my game-in-progress is completely destroyed.
Even a trivial email a week ahead of time warning "your saved game-files are about to break, so here are instructions how to turn off auto-updates" would have been enough to avert such game-breaking behavior. Could you not be bothered to take such a simple yet fundamental action?
Of course, it's just a game, and not particularly important in the grand scheme of things, but still, I'd put a lot of hours into it and would have liked to finish it. Indeed, I am more upset at the basic rudeness and lack of courtesy evinced by the development team choosing to break all games-in-progress without warning, than the actual loss of my saved game files.
In sum, I think that is really remarkably bad practice to force game-destroying updates onto users.
RimWorld is a fun game when it works, but this is the second time in the past few weeks I've encountered a major game-breaking bug, and I won't stick around to try for a third time. Who's to say that my next game won't be destroyed tomorrow, or next week, or next month?
Hopefully at some point the developers will learn sufficient courtesy for their end-users to provide either warning in advance that an update is coming, or better yet, backward compatibility of save-game files.
Unhappily yours,
Pawn of Destiny