world needs more CP mods, stay safe and gl with field exercise <3
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#1
Unfinished / Re: [1.2] (WIP) Project Red Horse: Tacticool Expansion
December 09, 2020, 07:50:50 PM #2
Unfinished / Re: [1.0]Lost Forest (WIP)
July 06, 2019, 04:50:00 PM
aaah i wish i didn't delete all my mods now i wanna cry since i don't have this anymore

#3
Releases / Re: [1.0] XND's RimWorld Mods - NEW: Survival Tools
November 16, 2018, 02:31:18 PM
congrats on the release, will we see auto-equip functions on them again in the future ?
#4
Releases / Re: [1.0] RedistHeat (Oct 29, v50) Ported to 1.0
November 13, 2018, 02:52:57 PM
i noticed today that it spams the log so much that it kills fps of a playable game

#5
Unfinished / Re: [WIP] [1.0] Beauty Floors v.09 Nov/01/2018
November 12, 2018, 04:16:13 AM
hey i can't seem to build anything on top of your Orizontal wood planks as they don't support medium buildings
#6
Releases / Re: [B18] Clutter ("Almost squirrel proof" January 18, 2018)
November 10, 2018, 06:57:24 AM
mrofaaaaa less work more modding <3
#7
Releases / Re: [1.0] Rainbeau's Mods (Backstories, Fishing, Romance, Terraforming, and More!)
November 03, 2018, 03:58:55 AM
Niceeeee one for rumor update/revival can't wait to put in my mod list and give it a test, last time i used it was in 16 !
#8
Releases / Re: [v1.0] Jernfalk's Skeletal Legion Mod (31/Oct/2018)
October 31, 2018, 02:17:14 AM
well that was fast man gj
Happy Halloween \o/

#9
Outdated / Re: [A18] High Tech Laboratory Facilities
October 30, 2018, 07:56:58 PM
someone updated this on steam https://steamcommunity.com/sharedfiles/filedetails/?id=1542048177
#10
Releases / Re: [1.0] RuntimeGC In-Game Cleaner
October 30, 2018, 04:07:50 PM
this right here needs to be a sticky ! good job man !
#11
Releases / Re: [B18] SeedsPlease!
October 28, 2018, 05:52:16 AM
would be nice to updated title since you updated it to 1.0 yaaaay

#12
Unfinished / Re: [WIP] [1.0] Survival Tools v0.6/RC2 (23rd October 2018)
October 27, 2018, 08:16:21 PM
there is an option that they don't degrade when in use so why would u want to repair them ?
#13
Releases / Re: [1.0] Better Workbench Management (QoL mod)
October 27, 2018, 03:52:19 AM
would it be possible to add a mod option that bills start without ingredients and you have to select which materials u want them from
#14
Releases / Re: [B18] RedistHeat (Jan 12, v48a) Allowed exhaust port side placing
October 26, 2018, 07:36:03 PM
I found about a similiar mod that i use while this one isn't updated, dubwise hygiene with radiators or climate control with similiar system
#15
Unfinished / Re: [WIP] [1.0] Survival Tools v0.6/RC2 (23rd October 2018)
October 26, 2018, 03:19:37 PM
but but i need my Butcher cleaver to cook like a man !
