Hello! This is my first post, but I've been lurking/following the project for quite some time. It's nice to be here!
As read in the latest Kickstarter update, you (Tynan) won't be able to release the public build until part way through November. What I was thinking is, why not release the current Youtuber build as a sort of "demo" to the public? Then, in mid November, you'd be able to update the game to its current version for everyone who backed. That'd make everyone who backed (including myself) ecstatic, and also likely make the game noticed by a lot more people. It'd also give you an opportunity for large scale feedback from the community, and a generous portion of bug reports. Admittedly, bug reports are probably of limited usefulness at this stage, seeing as changes will likely be frequent and significant.
Anyway, thanks for reading!
As read in the latest Kickstarter update, you (Tynan) won't be able to release the public build until part way through November. What I was thinking is, why not release the current Youtuber build as a sort of "demo" to the public? Then, in mid November, you'd be able to update the game to its current version for everyone who backed. That'd make everyone who backed (including myself) ecstatic, and also likely make the game noticed by a lot more people. It'd also give you an opportunity for large scale feedback from the community, and a generous portion of bug reports. Admittedly, bug reports are probably of limited usefulness at this stage, seeing as changes will likely be frequent and significant.
Anyway, thanks for reading!