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Messages - SimpletonSnowman

#1
General Discussion / Re: Auto-rain?
February 04, 2014, 12:05:56 AM
Quote from: Thunder1 on February 03, 2014, 05:04:06 PM
This happens in the real world too. Rising smoke causes moisture in the air to condense and fall as rain.

yeah but not in the span on a few minutes
#2
General Discussion / Re: Colonist with extra health
February 04, 2014, 12:01:28 AM
is there a list of the few traits that do have affects?
#3
General Discussion / Raiders with Objectives?
February 03, 2014, 12:50:06 AM
I am sure there are plans for the raiders to have some sort of objective at some point, besides just run around and murder people/set things on fire until they get bored. I was just wondering what those plans might be? Maybe there will be specific types of raider parties? Maybe some groups will try to go after your supplies, and you have to guard your storage area? Perhaps other groups will be going after prisoners, and will attempt to enslave your colonists and run away with them? I am curious
#4
General Discussion / Why Won't They Eat?!?
November 18, 2013, 11:12:13 PM


My colonists absolutely refuse to use any nutrient dispenser i set up in my underground base. ive tried using 3 different dispensers in 3 separate locations, and they wont use them. The only one they will use is when i have one outside, but it takes a long time for them to travel outside, and just explodes everytime it rains.

what am i missing? is this a bug? help!
#5
General Discussion / Re: New version?
November 14, 2013, 06:37:48 PM
are you unfamiliar with the unspoken law of game forums, and the universal response to such questions?

Soonâ,,¢
#6
General Discussion / Re: Maybe android version?
November 14, 2013, 06:29:19 PM
i doubt the pathfinding and ai would perform too well on even a high end chip like a snapdragon s4 pro
#7
General Discussion / Re: Best Rifle?
November 11, 2013, 05:38:30 PM
lol all i wanted to know was what people thought was the most effective rifle, not unleash an avalanche of insults and flamewars over something unrelated
#8
General Discussion / Re: trader ships
November 10, 2013, 10:55:56 PM
now how do i transfer the world?
or is it compatible

edit:oh nvm im dumb
#9
General Discussion / Re: trader ships
November 10, 2013, 10:54:48 PM
ok, thanks
#10
General Discussion / Re: trader ships
November 10, 2013, 10:36:52 PM
0.250

current population is 12 people
#11
General Discussion / trader ships
November 10, 2013, 10:12:13 PM
just wondering, how often do trader ships usually visit? because its been around 100 ingame days since the last one, and i was wondering if my world is bugged or if classic cassandra hates me

after a while i was getting worried so i set up a second trading console but it didnt help.
#12
General Discussion / Best Rifle?
November 10, 2013, 12:14:01 AM
So, i was wondering, what is considered to be the best rifle? the m-24, the m-16, or the R4 charge rifle?
#13
General Discussion / Re: Turret Defense in Rim World?
November 09, 2013, 06:35:40 PM
Quote from: nuriyasov on November 09, 2013, 05:15:21 PM
I recently found out that the number of raiders depends on the number of turrets you build. So the more turrets you have, the bigger raider spawns are. An interesting way to abuse the AI is to not build turrets at all - just seal the in-mountain base completely with walls. Raiders will come and start breaking the walls, your people repairing them at the same time. Usually raiders would ragequit lol. For that to work out you need to keep everything inside, including the power generator.

not to mention keeping them from having brain aneurysms from being locked inside. what happens when one or more goes on a psychotic rampage?
#14
I just started a new colony, and things were going well, that is until i had 2 nearly back to back raids with ≥ 4 raiders with snipers and fraggers. im quite surprised i survived it. one things for sure, researching land mines first is a much better idea than turret cooling, especially since the turrets are now effectively useless with most raiders taking them out in 1-2 hits
#15
Right, more questions: what does one use medicine, shells, and missiles?