As for the naked/shield thing, how about making it so a recharging station with a repair thingy would also repair any personal shield on an AI? That way, it wouldn't need to be replaced. To prevent abuse (repair any shield the colony has in stock), you could make it a specific kind of shield only which can be repaired (and which only the MAI can use - kind of an "internal" shield). Alternatively, make repairs of any damage beyond one day of use horribly expensive. That way, the (initially undamaged) shield the MAI uses constantly only takes a bit of upkeep, while any other (most probably damaged) would be ineffective/expensive to repair that way. As a bonus, if you get a shield with a higher quality for instance, you can let the MAI use that, pay the repair cost, and see it as "shield upgrade". Just some ideas, since I like the idea of an android having an "internal" shield.^^
Oh, and sorry if that has been asked before, but is there a way to start out with a MAI on a new colony? Aside from cheating in the research and materials, 'cause that's boring?
Oh, and sorry if that has been asked before, but is there a way to start out with a MAI on a new colony? Aside from cheating in the research and materials, 'cause that's boring?