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Messages - Tollazor

#1
Hey everyone. Been a long while since I played rimworld and Hardcore SK.
Is there a recommended story teller and difficulty to get the most out of the mod? I usually just use the default Cassandra with rough settings.

Cheers.
#2
"[A15] Better Pathfinding (v1.2.1 update 10/16)"

I know it was for a15, skyarkhangel asked if it worked for a14e anyway. Some mods do, so I made sure it if it does/doesn't.
#3
Just tested the latest version of Better Pathfinding with Hardcore SK (and nothing else) using a14e. Frozen pawns still.
#4
skyarkhangel Is there a possibility you could (if you haven't already) check out the better pathfinding a15 mod and incorporate it into Hardcore SK if allowed?
#5
Hay is the latest github master with the Skynet addition compatible with old saves?

I ask because I downloaded the latest version just before Skynet changes (but skynet_sk was in the mods folder and in the modsconfig.xml and tried to load and failed) and it failed to load my game. I just wanted the latest fuel system changes hehe


Oh and  skyarkhangel, can you please have CCL or Combat Realism alter the popup tooltip for aiming to remove the wording 'shot stat. temporarily unavailable' and change it to something a little more informative. As it is, it seems like something is broken and not working . I spent several days trying to find what I did wrong, only to come to the conclusion that combat realism removes the aiming tooltip numbers as the system is far too complex to be represented by a hit/miss.

Can I suggest just adding a little information to say if the target is in cover (soft/hard/whatever), etc? Just something to make it not look like it's busted..

Thanks