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Messages - luggage66

#1
Ideas / Re: Your Cheapest Ideas
December 17, 2014, 09:23:46 PM
Suggestion: When an otherwise well-supported roof is excessively heated (e.g. by fire) it has a chance to collapse.

I had a fire in my 'holding cell', which was all wood. It was dangerous due to the heat and the fast spread of the fire. People were injured but I saved the building and everyone survived. Well.. except all the prisoners. Anyway.. I just had a thought that the chance of a roof collapse would have made it that much more dangerous and realistic. Already, looking back, I realize I should have just prevented the spread and let the building go. Going in was dumb, but I got away with it. I shouldn't have.
#2
Ideas / Re: Visitors with a mission
May 08, 2014, 06:46:17 PM
I really like this idea. It can provide a lot of immersion and opportunity for unique events (say, raiders show up the same time visitors are bringing trade goods so you need to fight for what you already bought).

I think the hostile actions are actually very important so defense isn't just about having a kill zone at your main entrance. It would require the raider to attempt to get away with their actions instead of staying to fight to the death. These also let players that are unable to defend themselves in the early game just "let them have what they want". Say you see raiders making a bee line for your stock pile and you think it's too risky to fight, you may opt to let them just take what they can carry and leave.

I also like the visitor-marked beds. Even for the wandering visits we have now, the presence of beds (or other forms of hospitality) could help you improve relations. The visitors may stay longer if they have food / rest and be liking your more for it.

Hostile:
* Attempt to damage a high value target and get away (power generator, etc)
* Set fire to farms  (and get away).

Selfish:
* Visitor arrives and tries to offer you a poor trade (say, they need food and don't have much to offer). Provides away to gain/lose standing based on if you accept.