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Messages - Hellbatty

#1
There is easy way to make pets more combat-friendly, just turn off friendly fire for your pets. My combat elephants always die from my sentry turrets, not from enemies
#2
Sry for my english, guys, not my native language. Several tricks or exploits, found so far
1. Dealing with sieges several ways :
a:) full cave base with fuel generators and trees plantations. Self explanatory, dont forget to dig up to map edge, to funnel heat away
b:) put several single walls all around map, mark zones around as home, turn off firefighting for all colonists.
c:) put cheapest wall all around map edge, just as one big fence
2. Tundra map, tribe plantations : build big room, cover with roofs 75-80% but dont make one big hole, just lots single holes for trees and heat up room with torches. Since it take about one torch for every 3-4 holes, you will get huge surplus in trees and foods. You still can use roofed areas for something else, and room itself have beauty bonus from trees
3. Starting room, no shared room debuff and no outside debuff. Make one big fence on start, put beds all random inside, colonists surprizingly think if room big enough and no roof its probably one of Ritz-Carlton apartaments
4. Ice sheet tribe trick. Just balance thing, not a big deal. If you killed all your pets on start, and all animals on map, you almost guaranteed getting at least one animal spawn each day, probably game counts animals on map and spawn more if there no animals at all
5. Door exploit, you can make colonists insta pass between rooms, without interacting doors at all if you use design like that (red lines show colonists paths)