You should be able to "milk" boomalopes for chemfuel. It would add an incentive to keep the, shall we say, incendiary, animals around.
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#2
General Discussion / Re: I want to hear about exploit strategies!
April 27, 2016, 11:51:05 PM
Bug farming can be done by creating a door with a chunk in it. The bugs will treat the door as closed while the colonist will fire through it. This behavior is obviously not intended.
#3
Ideas / Re: Quick Button to Show Roofs as long as depressed
November 11, 2013, 08:04:32 AM
PLEASE! I fully support this feature!
#4
Ideas / Scrap Recyclers!
November 11, 2013, 08:03:33 AM
The raiders just totaled your base. I mean my base, I mean, oh well you get the point, your lovely base was just scrapped and now your walls and ceilings are piles of slag on the floor. What do you do? Haul to your dump yard, that is your only choice. Unless. . . Recycling! It would be a researchable tech that would grant you a power hungry building to reclaim some ore from the debris piles. This would be a fun way to get rid of some debris and clear up your dumping yards for the bodies of all those raiders I (didn't) kill.
#5
Bugs / [MINOR]Death times reset on auto-save load.
November 09, 2013, 06:16:25 PM
When loading an autosaved game, the death timers on bodies restart.
Mac
Build 250
Mac
Build 250
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