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Messages - Heroinómano34

#1
the melee weapons must have a limit tier, in all tiers find one limit, But i give to you other tier (mechanical) (now i writte in english mech...) mech maybe for instalable weapons ))

creo que cada arma debería tener un tier máximo, en cada tier hay una que es la culminación tecnológia siendo ese su máximo grado.
#2
Unfinished / Re: Nexus Prime, Paranoia
December 19, 2016, 09:46:38 AM
new structure: alabaster walls.
hyperwave colored
Plasticredits
Floors: Hexagrid, CPU.

working on:
Reflect suit
Pistoláser
spectrometry
implemet plasticredits on traders
#3
Outdated / Re: [A15] TF RIM-MOD v1 (Saul's 4 mods)
December 19, 2016, 09:20:42 AM
anytimes the hat layer is under the skinmask, ¿how can i do to see always on the top?
#4
Outdated / Re: [A14] Vampires! (COMING SOON ALPHA 15)
December 19, 2016, 09:07:00 AM
i try use in a15, blood bottle gives errors, sound, chance, drug,

what is inmunization chance? just for sickness?

its really necesary for the mod? )
#5
i like to do a bigger blueprint, 128x128, it is posible? changing something?
#6
Mods / Re: Art Modifications - Resources
December 19, 2016, 08:56:51 AM
Quote from: Hydromancerx on November 23, 2016, 12:39:56 AM
I found some great sprites on Deviant Art. They apparently can be used if you give them credit.

http://neoriceisgood.deviantart.com/gallery/46067098/100-x-Pixelart

not is bad but need diferent sprites of same character. i do one really nice to statue:
#7
to much things for one single table.

why not add craft for all things?.

actually i use 6 tables ) for tailoring works
#8
Unfinished / Nexus Prime, Paranoia
December 11, 2016, 12:25:54 PM
Sample logical device based city... or ship
Name system
Security code colors assignament
Rim costructions&Patterns