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Messages - Kadjunga

#1
Quote from: Adalah217 on December 22, 2016, 10:13:41 AM


Also, salted meat is, by default, set to be used for meals. Pretty sure it wasn't before but I could be wrong.

This update is the tits.

both canned vegs and salted meat were enabled by default in all recipes, as was insect meat. A16 removed insect meat from the default cooking bills.

Even in a15 you could use salted meat, to salt... salted meat. And pickle... pickled vegs again. But for that you had to manually allow that option, as it is disabled by default
#2
Outdated / Re: [A16] Combat Realism v.1.6.9.1 (21.12.16)
December 22, 2016, 04:50:01 AM
seems to work decently so far. But... did you intend assault rifles to take as much time to build as a component would?

Also, Mortar shells (vanilla) are still in the machining table
#3
While using it with facial stuff and in the prepare carefully page. I can not access any hair features. The screen just goes black completely. The game keeps running, but the page is blank.

Pressing escape returns back to the previous page.

Not sure if this would be a case for prepare carefully or facial stuff?
#4
For some reasons, my pawns are "teleporting" around the base on higher loads. Had a pack of manhunters spawn on a far side of the map and while going into the defensive positions, the pawns randomly teleported around in a 5-10 tile radius of where they were moving. Looked odd as hell, but eventually when the manhunters got their "path" straight, everything went back to normal.

Not sure how to upload the savefile / log though
#5
Outdated / Re: [A16U] Combat Realism v.1.6.9 (20.12.16)
December 20, 2016, 12:20:55 PM
By default, there is a chance for pawns to insta-die if they get downed. So it's not combat realisms fault that they died from getting leg chopped off
#6
Tried to rescue an escape pod on the other side of the map, mid way back to base he died of hypothermia and lost every clothing item he had on him
#7
Machining bench typo : Mortal Shells in the bills list but correctly named as Mortar Shells in the bill itself

Smelter switcharoo: The destroy weapons and smelt weapons are flipped? You can smelt grenades and bows but can only destroy guns, sword and maces?