I definitely think that two settlements of the same faction should at least have some connection. Like being near each other, or being on the same road or trade route.
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#2
Ideas / Re: Pregnancy/having kids
February 14, 2017, 07:01:46 AM
It's probably because the timeframe of most Rimworld colonies is far too short. It takes years for a baby human to be able to even feed itself. Most colonies die by the second year. You would end up with a colonist cripplingly ill (in game terms) for the better part of a year, then you would have an incredibly useless creature that might become useful if your game makes it into the double digit year marks. And by that point, you should probably just start a new colony.
#3
Support / Re: A16: Game Crashes when starting a new colony
January 02, 2017, 06:01:06 PM
We found a workaround following this post https://steamcommunity.com/app/222900/discussions/1/620695877218446444/
1. Use Windows "Run" and start "regedit"
2.follow this path: HKEY_CURRENT_USER\SOFTWARE\Ludeon Studios\RimWorld by Ludeon Studios
3. Edit Screen Manager is Full screen to be 1
4. Edit Screen Manager Width to be your native width (in my case 1920)
5. Edit Screen Manager Height to be your native height (in my case 1080)
Started right up full screen all good to go!
Thank you for your time.
1. Use Windows "Run" and start "regedit"
2.follow this path: HKEY_CURRENT_USER\SOFTWARE\Ludeon Studios\RimWorld by Ludeon Studios
3. Edit Screen Manager is Full screen to be 1
4. Edit Screen Manager Width to be your native width (in my case 1920)
5. Edit Screen Manager Height to be your native height (in my case 1080)
Started right up full screen all good to go!
Thank you for your time.
#4
Support / Re: A16: Game Crashes when starting a new colony
January 02, 2017, 04:17:20 PM
OK, adding the -force-opengl causes a full solid pink screen. Tried using -force-d3d11 with same effect. If I remove the -force flag it falls back to behavior of saying it can't change resolution.
#5
Support / Re: A16: Game Crashes when starting a new colony
December 20, 2016, 03:07:57 PM
Yeah, all the previous versions worked. My other computer is having no issues.
Thank you for the help.
Thank you for the help.
#6
Support / Re: A16: Game Crashes when starting a new colony
December 20, 2016, 12:51:17 PM
Alright, lets see...
So first of all, the full release still seems to have this problem so this is still relevant.
1. I'm using Windows 10
2. My monitor should be more than sufficient. EDIT: Yeah, it's 1920x1080 so that shouldn't be a problem.
3. I hope I did that right.
I also have some screenshots of error messages and the like if that will help?
[attachment deleted by admin due to age]
So first of all, the full release still seems to have this problem so this is still relevant.
1. I'm using Windows 10
2. My monitor should be more than sufficient. EDIT: Yeah, it's 1920x1080 so that shouldn't be a problem.
3. I hope I did that right.
I also have some screenshots of error messages and the like if that will help?
[attachment deleted by admin due to age]
#7
Support / A16: Game Crashes when starting a new colony
December 18, 2016, 04:04:57 AM
When I tried to start a colony on A16 for the first time, The game worked fine until I got to the part where you pick your colonists. When I hit the start button, the game crashed. The error message claims that the game "Couldn't switch to requested monitor resolution"
and "switching to resolution failed, trying lower one"
"All resolution switches have failed"
And then the game shuts off. This also will happen when I tried switching the resolution lower. I also tried putting the game into windowed mode. It didn't help.
and "switching to resolution failed, trying lower one"
"All resolution switches have failed"
And then the game shuts off. This also will happen when I tried switching the resolution lower. I also tried putting the game into windowed mode. It didn't help.
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