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Messages - lacrimi512

#1
Outdated / Re: [A16] Humanoid Alien Framework
January 10, 2017, 07:48:25 PM
I can use this with prepare carefully?
#2
I have like 18 factions right now, and every time i reset the game, the mod create another 4 or 3 factions, how i shut it down?
#3
Mods / [MOD REQUEST] S.T.A.L.K.E.R.
January 08, 2017, 09:54:06 AM
(First of all, sorry for my English)
So, I'm a big fan of the STALKER Games, so I planning (If i learn how to create a mod) create a STALKER conversion of Rimworld, or somebody could just make this happen, and i will be like this:

- An Anomaly came to the region, it will be destroy all the fauna surround it. You can't do anything about it, but you can study the anomaly, and take some artefacts...
- A Group of Stalker came to the region, searching for artifacts and bandits. They will be stay for a while. They maybe have some artefacts in their possesion, and you can attack them.
- A group of blind dogs came to the region, attacking your pawns.
- A group of strange mutants came to the region, attacking pawns and animals.
- A Emission is happening. Put your pawns inside of any building.
- Guitars, to make your pawns happy in their Rec room, or in any campfire (When they use the guitar, it will produce guitar song from STALKER).
- Research some kind of misc object to destroy anomalies (Like the moisture pump with the water and Marshs.)
Thats all I came with. I hope somebody read this :)
#4
Unfinished / Re: [A16] [WIP] Aliens vs Predator
January 07, 2017, 06:42:07 PM
It's about time, i just keep imagine make some experiments like Weyland-Yutani with my prisoners and eggs  ;D
#5
Mods / Re: Mod Request - Xenomorph incident.
January 07, 2017, 09:35:14 AM
And I think, for now, just make the Drone. If you are aware of the Alien Universe, you will know that where there's no Queen in the hive, the drones put eggs instead.
#6
Mods / Re: Mod Request - Xenomorph incident.
January 07, 2017, 09:27:06 AM
Quote from: Deon on January 07, 2017, 09:11:40 AM
So apparently adding new races/pawns is fairy easy. I've managed to put them in the game and make them supposedly terrific fighters, but now I need to learn how to properly code in a natural ranged weapon (acid, burn damage), and then learn to code incidents.


I think you will need two kind of Xenomorphs (Drones in this case) One who fights, other who spit acid, just like the cthulhu (There are two kind of Mi-Go's)
#7
Unfinished / Re: Children and Pregnancy
January 06, 2017, 04:55:28 PM
I have a idea, why not make the kids do like adventures in the map, like wandering somewhere, and get into trouble with animals or things like that?
#8
Outdated / Re: [A16] Halo - Core
January 05, 2017, 06:45:21 PM
I already create my Spartans with the EPOE mod, but this is GREAT! Thank you.
#9
Outdated / Re: [A16] MarsX v3 - Musky Edition
January 03, 2017, 10:27:14 AM
Hey, I have a question, i saw the Curiosity and a Monolith on my map. You have plans with those thing? It will be funny to explore, i dunno, some artefacts or some abandone building on Mars.
#10
Outdated / Re: [A16] MarsX v3 - Musky Edition
January 02, 2017, 11:44:21 AM
Ooops, My mistake, i wanted to know how to make Methane (H4) Not H2O : (
#11
I'm sorry, I'm new, so, I don't know how to upload images : (
#12
This

[attachment deleted by admin due to age]
#13
Actually, The DLL did work (somehow, not all the trade caravans and the raids came with the suit), but then, i have this issue with the Visceroid thing on the debug log, and I can't use the Prepare carefully mod.
#14
Outdated / Re: [A16] MarsX v3 - Musky Edition
January 02, 2017, 07:39:25 AM
Last Question, sorry:

How I collect H20?
#15
Outdated / Re: [A16] MarsX v3 - Musky Edition
January 01, 2017, 07:56:40 PM
I have a question, how i get the reactors working for more energy? Y connect all the stuff but it's not working.