Let's face it, caravans are a failure. The packing spot doesn't help. I've sacrificed 10+ best soldiers into a chain of mental breaks, it's not worth it to move steel, bricks and minerals from one hexagon on the map to another 2 steps nearby. It takes Flake + Wake Up + Catharsis to get moving if the colonists survive at all, into a 10 days packing period [and if you failed, it turned into -(packing days) of unpacking.]
Just thinking about forming a caravan with individually clicking every Alpaca/Muffalo to see them collapse one by one makes me cringe, and if one of the pack animals was already packed from the previous failed caravan, you're overweight and have to dump some of your stuff because it wouldn't count the weight an individual animal was already carrying.
Please someone create a straight up hack until caravans are reasonably managed in-game.
Just thinking about forming a caravan with individually clicking every Alpaca/Muffalo to see them collapse one by one makes me cringe, and if one of the pack animals was already packed from the previous failed caravan, you're overweight and have to dump some of your stuff because it wouldn't count the weight an individual animal was already carrying.
Please someone create a straight up hack until caravans are reasonably managed in-game.