I think the game could profit from utilizing a zone based system, this would not require much extra load or cause performance issues. It would allow for things like enemy bases or even entirely separate colonies (Possibly from other survivors from your ship crash)
By zone based system I mean where you can move from zone to zone, of entirely new maps. Leaving your old zone so it no longer has to be rendered or run by the system. Using a simple calculation system to govern what is happening in the other zone without using any performance to produce graphics and such.
Thoughts on this?
By zone based system I mean where you can move from zone to zone, of entirely new maps. Leaving your old zone so it no longer has to be rendered or run by the system. Using a simple calculation system to govern what is happening in the other zone without using any performance to produce graphics and such.
Thoughts on this?