I want to share my compact arctic base layout for 6-14 colonists. (Alpha 16)
http://i.imgur.com/QUJZjNp.png
As you can see the main base is 40x46 squares.
Each room is 4x6 (6x8 with walls) squares (including green barracks/prison cell).
The kitchen + diner is 15x4 (17x6 with walls). Generally you won't need a cooler in colder regions. This base can be easily adapted to any biome.
The freezer is 15x5 (17x7 with walls) which is large enough for this number of colonists.
The 11x11 (13x13 with walls) storage room may not be the best choice for hoarders, but it's suppose to be a small base for a small group of people. So store only the essentials.
The blue rec room is 5x9 (7x11 with walls). You can fit several chess tables and a billiard table or a TV room.
The medical bay is 5x11 (7x13 with walls) and it's able to fit up to 6 patients. Usually it's more than enough. Don't forget two simple tube TV and a small adjacent medicine storage room.
Two small battery rooms can only fit 10 batteries which really is not much. This layout needs a good power management. That means you should turn off every production table you don't use. Also it's very important to turn off the sun lamp during the night. You can improve your power situation by building geothermal generators, solar panel or changing the layout of wind turbines.
The hydroponics + lab room is 13x13 (15x15 with walls). I deliberately made it slighly bigger to fit fermenting barrels and some production tables from the mods.
Main halls + crafting rooms are 4 squares wide. You can easily fit all vanilla production tables and still have space left. I prefer using this free space to hold some armor and weapon.
The other two rooms you can convert to anything you want. I prefer using small one 4x4 (6x6 with walls) as a backup power room. The larger one is usually for cryptosleep caskets.
As for defences it's all up to you. Build bunkers, killboxes or simple sandbags.
This layout is far from perfect. I tried to balance efficiency and general look. I'm sharing it simply to inspire your creativity. Try it, change it, improve it. Get creative.
(Sorry for my bad English)
http://i.imgur.com/QUJZjNp.png
As you can see the main base is 40x46 squares.
Each room is 4x6 (6x8 with walls) squares (including green barracks/prison cell).
The kitchen + diner is 15x4 (17x6 with walls). Generally you won't need a cooler in colder regions. This base can be easily adapted to any biome.
The freezer is 15x5 (17x7 with walls) which is large enough for this number of colonists.
The 11x11 (13x13 with walls) storage room may not be the best choice for hoarders, but it's suppose to be a small base for a small group of people. So store only the essentials.
The blue rec room is 5x9 (7x11 with walls). You can fit several chess tables and a billiard table or a TV room.
The medical bay is 5x11 (7x13 with walls) and it's able to fit up to 6 patients. Usually it's more than enough. Don't forget two simple tube TV and a small adjacent medicine storage room.
Two small battery rooms can only fit 10 batteries which really is not much. This layout needs a good power management. That means you should turn off every production table you don't use. Also it's very important to turn off the sun lamp during the night. You can improve your power situation by building geothermal generators, solar panel or changing the layout of wind turbines.
The hydroponics + lab room is 13x13 (15x15 with walls). I deliberately made it slighly bigger to fit fermenting barrels and some production tables from the mods.
Main halls + crafting rooms are 4 squares wide. You can easily fit all vanilla production tables and still have space left. I prefer using this free space to hold some armor and weapon.
The other two rooms you can convert to anything you want. I prefer using small one 4x4 (6x6 with walls) as a backup power room. The larger one is usually for cryptosleep caskets.
As for defences it's all up to you. Build bunkers, killboxes or simple sandbags.
This layout is far from perfect. I tried to balance efficiency and general look. I'm sharing it simply to inspire your creativity. Try it, change it, improve it. Get creative.
(Sorry for my bad English)