Quote from: Penguinmanereikel on June 04, 2017, 02:30:25 AMQuote from: O Negative on June 04, 2017, 02:13:27 AM
I still hope that one of these updates is going to include a communicable disease system. The current system for getting diseases is weak, and would be made a lot more interesting if sick pawns had a chance to get other pawns sick. One of the biggest early game challenges - when your people are arriving on a new planet - should be building an immune system to the local pathogens. IMHO.
That's my dream update, though.
I'd be happy with improvements to storage, but I don't see them coming anytime soon.
If we ever get a multiplayer update, I'll probably buy one of those ridiculously priced backstory-in-the-game things. I was never expecting a friggin world we could travel around, or the ability to attack other factions. Yet, we got those. Gotta try not to get too hyped on theoreticals
Multiplayer? Uh, I don't think Rimworld is that kind of game. Even if Tynan does decide to do anything remotely close to that, he'd probably have to do it in a separate project, not the base game.
It might not be for you, and actually it isn't for me but for the few people I've bought this game for they've all said "Wow, all we need now is multiplayer so we can try and invade each others settlements".
I just think of the amount of time it would take to finish a game since I usually play everything at full speed :|. I can see it lasting longer than a game of Civilization.