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Messages - Griffin

#1
Ideas / Issues with Visitors/Traders
May 15, 2017, 03:56:02 AM
Hello Tynan.

First of all let me start out by saying how happy i am, that my character got included in the game. Its so much fun, to keep yourself alive, allthou i wish the stats of the character wouldnt be completly random at all times.

Anyways, one thing ive noticed while putting nearly a 1000 hours into the game, is that when traders and visitors comes from the outside to visit you, they seem to head straigth towards your base. And usually they gather around the kitchen.

For me, who am a really big OCD player, and enjoys to build symmetrical this bothers me ALOT! .. take for instance a colony thats super super tightly squizzed and not alot of room around, this means that every caravan that comes basicly either stands outside the base or rigth within one of the important doors/rooms..

couldnt it be done possible for a player to put down either a building /tradeing post/ or a /tradeing spot/ so that the AI would seek towards that spot/building? .. that way you have the chance to keep them out of harms way, say for instance when a animal decides to go mad, while you have traders around, usually your hunters start shooting, and sometimes accedently hits the caravan people.. witch is rather frustrating.. :/

It should be pretty easy to implement..

Please? :)