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Messages - fluffinator09

#1
Still needing some help on this!
#2
Still looking for help on this!
#3
Quote from: AngleWyrm on May 19, 2017, 11:39:00 PM

Security check complete; welcome, friend.
Artwork is a major part of what makes mods fun.

What do you have in mind?
What kind of stories would unfold?
What kind of things would you like to create in-game: creatures, machines, equipment?

For a simple scaffold-canvas to practice on, I made a mod called FairyLamp that makes a lantern in-game. You can swap art into the mods/FairyLamp/Textures folder to see your stuff in-game. There are two images in that folder, one for the GUI icon and one for the object placed in the world. They are each 64x64 pixel transparent pngs

May I write a short thing for you, and PM it to you sometime tomorrow (Saturday)? It will be set on Earth mind you, but will maybe convey what I want to do. I am not sure. But hopefully it will help you understand, somewhat.
#4
Quote from: AngleWyrm on May 19, 2017, 11:13:49 PM

Quote from: fluffinator09 on May 19, 2017, 10:57:16 PM
This thread is asking for a team of others to assist me

Will you be hosting a project on github?
Honestly, I don't know crap about Git and coding really. I would be doing the art/design of the mod. While I realize that may not outwardly appear like much, this would be what I would do in my major (I am a Digital Media major with a focus in Game Design in college currently on Summer Break though).
#5
Quote from: AngleWyrm on May 19, 2017, 10:43:16 PM

An alien race decided to colonize this world, and has sent automated terraforming equipment, scout drones and self-replicating factories to construct infrastructure prior to their arrival. Their genetic engineering labs develop a species of plant life to perform atmospheric changes that produce something like a toxic fallout event whose severity is proportional to planet-wide biomass.

Was this a suggestion or an offer for help? This thread is asking for a team of others to assist me in the coding :P I may have missed something in your message but this just seems like something you would like to see, but correct me if I am wrong.
#6
Hello all! My name is fluffinator09, and I am a Digital Media major with a focus in game design at my university. Said University is currently out, so I am looking for something to fill my time that's both creative, and something I can use in my portfolio review whenever that happens. So here I come to a fantastic game, with a fantastic modding community to make something cool.

While I primarily excel at 3D art, I have dabbled in the 2D world some, and would like to better my ability at 2D anyway, even in the /simplistic/ style of Rimworld.

The mod(s) idea(s) I have in mind are ones centered around the Deep Space, what lives there, what happens there, what comes from there, and more of that sorta stuff. I am drawing inspiration and motivation from Jacrell's Call of Cthulhu mod series/collection as it has the feel I would like to go for, just maybe not as dark and (no offense intended) original as I would like to go for in my mod.

If this interests you at all, please shoot me a PM on Steam at fluffinator09 and/or leave a comment below. (Steam is faster, however I would like to keep this thread active to a degree). Any questions or comments, definitely post them below and I will address them as soon as I see them and am able to!